• 09/22/2024 Weekly Update

    Weekly Update

    09/22/2024
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable)[Added] Space region and space spawn area objects and functionality
    • (unstable)[Added] Loading of regions for space from lua by space manager and insertion into the zone
    • (unstable)[Added] Temporary space spawn areas in Naboo space
    • (unstable)[Added] Loading of space spawn groups from lua
    • (unstable)[Added] Space spawn area spawning to use spawn groups assigned to spawn area
    • (unstable)[Fixed] Theaters to despawn when all player ships go out of range
    • (unstable)[Fixed] Village phase 3 and 4 turrets failing to execute fire task
    • (unstable)[Fixed] Harvester activate and deactivate should again function for generators
    • (unstable)[Fixed] Launching with a POB ship causing client crash due to cell permissions not being sent to client
    • (unstable)[Fixed] Group members launching into a pob getting stuck at loading objects
    • (unstable)[Fixed] Space stations being removed from cov improperly
    • (unstable)[Fixed] World position for objects on POB ship to update on call in order to give accurate position
    • (unstable)[Added] Distance and in range checks for space
    • (unstable)[Fixed] datatransform updates for players inside ships
    • (unstable)[Added] Test spawn areas to Corellia space
    • (unstable)[Enabled] Debug messages for entry and exit into space active areas
    • (unstable)[Fixed] Ships should properly remove all players when stored
    • (unstable)[Fixed] Players stuck oddly in ships after owner has logged off
    • (unstable)[Fixed] PVP status bitmask to properly show factionally aligned ships as enemies
    • (unstable)[Fixed] Issue preventing space spawn area from generating spawn

    Smoki
    (Dev intern)
    • (unstable)[Added] ShipManager uniqueID map







    ~ The SWGEmu Development Division