• Lolindir

    by Published on 05-19-2024 09:05 PM   

    Weekly Update

    05/19/2024
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable)[Added] Ithorian players and vendors to species allow to wear crafters aprons
    • (unstable)[Fixed] Lugjack machine will now force close any currently open payout windows before creating a new one for the player - Mantis #9045
    • (unstable)[Fixed] Stability issues planet manager calls in director manager
    • (unstable)[Fixed] Player position when launching into POB ship
    • (unstable)[Fixed] Players position in ships being set improperly after hyperspacing
    • (unstable)[Fixed] Stability issue in select character callback







    ~ The SWGEmu Development Division
    by Published on 05-12-2024 08:51 PM   

    Weekly Update

    05/12/2024
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable)[Added] Wookiee to list of species allowed to wear crafters apron
    • (unstable)[Fixed] Checking wrong object for data component preventing items being given to vendors to wear - Mantis #9043
    • (unstable)[Fixed] Errors in lua templates from duplicate entries

    MrObvious (Community Contributor)
    • (unstable)[Fixed] Account ban duration calculation for account ban system message
    Smoki (Community Contributor)
    • (unstable)[Added] Mobile NPC faction loot groups







    ~ The SWGEmu Development Division
    by Published on 05-05-2024 09:49 PM   

    Weekly Update

    05/05/2024
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable)[Added] NPC actor area bark function Part 3 - Mantis #9005
    • (unstable)[Moved] notifyInsert function onto parent class for terminals - Mantis #9037
    • (unstable)[Fixed] Baby creatures with parent to follow will properly stop moving during taming - Mantis #9006
    • (unstable)[Fixed] Client crash when using starship terminal not location near planet travel point - Mantis #9040
    • (unstable)[Increased] Active area for kill black sun kill task in darn droid quest - Mantis #8865
    • (unstable)[Fixed] Valance quest npc to properly check for full inventory before giving reward in darn droid quest - Mantis #8865
    • (unstable)[Added] Check to prevent current crafting tool being used in crafting session being able to be added as ingredient - Mantis #7626
    • (unstable)[Fixed] Traps applying all states to a creature due to state buff parent using the state name for buff crc - Mantis #8996
    • (unstable)[Fixed] Agents failing to stop resting when a stalkable player is nearby causing stalk message flood - Mantis #9003
    • (unstable)[Formatted] Vehicle control device implementation
    • (unstable)[Fixed] More issues with vehicle dismount - Mantis #8506
    • (unstable)[Fixed] Potential issue with getspawnpoint for Hero of Tatooine courage spawn
    • (unstable)[Modified] Locking during crafting experimentation
    • (unstable)[Added] Additional error messages for poor experimentation attempts
    • (unstable)[Added] Config option to automatically reload strings
    • (unstable)[Added] Additional debug and test application for diseases
    • (unstable)[Fixed] Target template for crafters apron quest schematics to use proper template - Mantis #8722
    • (unstable)[Fixed] Crafters apron to have a chance for socket generation - Mantis #8722
    • (unstable)[Fixed] Placement of non-agent vendors - Mantis #9042
    • (unstable)[Added] Config manager option to set latest tre for unit tests
    • (unstable)[Tweaked] Krayt loot groups and chances to better reflect live values - Mantis #5335
    • (unstable)[Modified] Server loot agent command data output

    MrObvious (Community Contributor)
    • (unstable)[Fixed] openContainerCommand only performs distance/LOS checks if not in player inventory/bank/bags. Can open crafting station hoppers
    • (unstable)[Fixed] openContainer checks crafting stations and non-player items outside and in client structures only









    ~ The SWGEmu Development Division
    by Published on 04-28-2024 08:20 PM   

    Weekly Update

    04/28/2024
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable)[Fixed] Stun state will always properly reduce damage output by 20 percent - Mantis #9038
    • (unstable)[Modified] Handling of damage reducing states
    • (unstable)[Added] NPC actor event perk basic purchase, setup and placement Part 1 - Mantis #9005
    • (unstable)[Fixed] Player event perk timer breaking due to unsigned integer overflow - Mantis #9031
    • (unstable)[Fixed] Vreni island medium spawn area to no longer extend past zone maximum
    • (unstable)[Fixed] Check being sent in clients permissions for max characters
    • (unstable)[Modified] Cleaned up some connection packets
    • (unstable)[Added] Ability to give wearable items and weapons to NPC actors Part 2 - Mantis #9005
    • (unstable)[Added] Radial option to reclaim NPC actor rental
    • (unstable)[Modified] ClientID and client permissions messages to properly return if a player is allowed to connect or create a character

    MrObvious (Community Contributor)
    • (unstable)[Fixed] Players can transfer items in/out of bank while mounted - Mantis #9039
    • (unstable)[Fixed] openContainerCommand now performs proper range and line-of-sight checks
    • (unstable)[Fixed] DWB loot containers now use OPENCONTAINER observer, not OBJECTRADIALUSED
    • (unstable)[Fixed] Nym's Themepark loot containers now use OPENCONTAINER observer, not OBJECTRADIALUSED










    ~ The SWGEmu Development Division
    by Published on 04-21-2024 08:59 PM   

    Weekly Update

    04/21/2024
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable)[Updated] Engine3 submodule
    • (unstable)[Refactored] Throw trap command and throw trap task
    • (unstable)[Added] Proper handling for range AOE traps - Mantis #8996
    • (unstable)[ixed] Creature agents given multiple sets of weapons when being respawned as a baby and was an adult previously - Mantis #8984
    • (unstable)[Added] Additional info to getObjVars command for AI debug
    • (unstable)[Tweaked] Chance for agents to use a special attack
    • (unstable)[Fixed] Dark jedi knight primary attack group
    • (unstable)[Fixed] Traps should now fail to apply to a target if the target is already affected by that trap type
    • (unstable)[Fixed] Possible crash to desktop when loading some objects while on a vehicle
    • (unstable)[Fixed] Instance where int overflow was causing stationary healer agents to wait indefinitely
    • (unstable)[Added] Container component for warren disk permissions
    • (unstable)[Fixed] Warren evidence disks and FOUO disk should now be destroyable and trade able after a restart - Mantis #7808












    ~ The SWGEmu Development Division
    by Published on 04-14-2024 06:18 PM

    Weekly Update

    04/14/2024
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable)[Fixed] Certain tangible objects not showing to players arriving in range on a vehicle or mount - Mantis #9037
    • (unstable)[Fixed] Pets getting stuck in the invited state when asked to group - Mantis #9033
    • (unstable)[Fixed] Index out of bounds when calculating group level due to group disbanding
    • (unstable)[Modified] Possible landing locations for players at arrival shuttleports and starports to no longer error due to ground height
    • (unstable)[Modified] Search for close planet travel point to be more efficient
    • (unstable)[Updated] Engine submodule
    • (unstable)[Added] Shuttleport installations to re-register with planetary map after travel points are established
    • (unstable)[Fixed] Trainers failing to converse due to improper spawn z coordinate - Mantis #9027
    • (unstable)[Fixed] Stink bomb trap failing to apply defense debuff when creature target is dizzy - Mantis #8982
    • (unstable)[Modified] Stink bomb trap to no longer apply dizzy effect
    • (unstable)[Modified] Cleaned up trap menu component and throw trap command
    • (unstable)[Added] Ability to set landing area range for client planet travel points
    • (unstable)[Fixed] Travel points that may end up placing players in the air or within nearby objects
    • (unstable)[Fixed] Compiling under clang18
    • (unstable)[Updated] Engine3 submodule
    • (unstable)[Fixed] Vehicle rental device not showing option to pickup - Mantis #9028
    • (unstable)[Fixed] Variable length array in PlanetTravelPointList for compiling in clang18
    • (unstable)[Added] Additional message to address when players try to add themselves to the vendor list when already on admin list - Mantis #9022
    • (unstable)[Fixed] Squad leader buffs will now apply upon group creation - Mantis #9035
    • (unstable)[Fixed] SL buffs being removed from squad leader when the group is disband
    • (unstable)[Fixed] Threaten shot should properly function again - Mantis #6511
    • (unstable)[Tweaked] Warning shot to set a delay based on range
    • (unstable)[Fixed] Aggressive mobs failing to aggro patrolling pets - Mantis #7597












    ~ The SWGEmu Development Division
    by Published on 04-07-2024 06:40 PM   

    Weekly Update

    04/07/2024
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable)[Modified] removeOutOfRangeObjects to more efficiently check when objects are out of range
    • (unstable)[Fixed] Issue with players on swoops not being visible to players inside structures
    • (unstable)[Fixed] Chance that removeOutOfRangeObjects removes an object just after it was added to cov due to the objects building parent
    • (unstable)[Updated] Readme for linux manual build
    • (unstable)[Fixed] Token check for throw grenade command












    ~ The SWGEmu Development Division
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