Jedi Knight Trials Walkthrough

 

Here's  a Beginner Guide to the Knight Trials. Contains Spoiler Information.
 
First you must spend all your skill points ( or a majority of them , think it is 231) until you cannot train in jedi skills anymore. At this time the Knight Trial window will pop up instructing you to locate a Shrine on the listed planet. (my planet was TATOOINE)
 
It is possible to begin the knight trials and finish them before completing your grind.. However at the completion of these trials you will be permamently overt.. so be warned.
 
After heading to first shrine.. /kneel in front and examine the mysterioius shrine. If it is the correct one, it will give you your first mission.. if not.. head to next shrine..
 
Here is a list of the known Stages of the Trials...
If you have additional information in the form of waypoints to find the rare creatuers please post so i can update this.. THank you all in advance.
 
*** Some cases may require you to clear an area so they can spawn.. .Some dont spawn in a lair, this goes for many rare spawn animals...
 
**** For animals #2 -- #7 = They are by far the hardest to find.. My advice is to just get up early, as a fresh server restart seems to be the best time to find the rare ones...  Check known sightings.. then begin circles radiating outward.. clearing lairs and rogue animal spawns.. Eventually youll have enough area cleared for the rare one to spawn.. Dont lose hope.. It will happen.. Some of these animals can take 48 hours to be found..
 
 
 
1.)  19 Tusken Raiders   -- Easily accomplished at Fort Tusken
 
2.)    8 Ancient Bull Rancors -- Not commonly found in Rancor Heaven  (located 2 lairs in an hour at the NE quadrant about 2500 due NE of Dath outpost)  * also rumoured to hang around the dath imp prison
 
3.)   8 Stintaril Prowlers -- SW Quadrant of Yavin IV (near labor outpost)  Took some time as they spawn one or two to a spawn.. No lairs..
                                         1/2 way in between Geo Lab and Labor outpost worked great for me
 
4.)  3 Blurrg Raptors -- Endor (sighted 1500 M NE of Smuggler post, 2000 M South of smuggler post, 1500 N of smuggler post, and 1000 M                                  South of research post) (also check near the Deathwatch Bunker... NW endor)
                                   
5.) 3 Enraged Kimogila - LOK (sighted 4500 SE of Nyms Stronghold, 2000 M SE of Droideka Cave, near the mountain SE LOK)
 
6.) 2 Peko Peko Albatross - NABOO ( Northern Bayside.. found them before near kadaara..almost always on the Bay Cliffs)
 
7.) 2 Graul Marauders -- DANT ( NW corner of Dantooine, Western side of planet, 500 M around Imp Outpost as well)(***Both times i have seen these spawn, has been South of the Imp Outpost... Last known spotting was 2200 Meters South Southwest of the Imp Outpost)
 
*At this point you choose direction you would like to go as far as light side or dark side.
 
8.) 47 Rebel/Imp Commandos - For rebels -- Rori Rebel outpost has arax? do his 3rd mission for 5 to spawn each time..                                     wash  mission/rinse repeat..Random Spawns throughout galaxy. Dark Black Imperials
 
9.) 22 Rebel/Imp Generals - Player Bases, spawn every 20 mins.. clear em and hope surface marshall,High general, or general spawn
 
10.) 4 Rebel/Imp Rear Admirals/Nova Troopers - 190,000 HAM..Heav y Armour... Corvette..Top FLoor at Start..2nd room on the right... with the yellow shoulder pa protruding off his right shoulder...
 
11.) 1 Acklay -Boss Spawn @ the Geo Lab Cave of Yavin IV
 
12.) 1 Nightsister Elder - Dathomir SW quadrant, near POI Nightsister Stronghold
 
13.) 1 Kiin'Dray- Boss Spawn at the Spiderclan Cave on Dathomir (north Dath)
 
14.) 1 Giant Krayt Dragon - Krayt Graveyard, Tatooine
 
*Important note, as soon as the Krayt is killed, you are perma overt.. CAREFUL out there