Yeah you're right, because PSG's work effectively vs LS damage compared to armor for every other damage type. Oh wait, no they don't, and therefore it's significantly unbalanced. I never had any armor that was in reasonable condition break during PVP/PVE back on Live, but PSG's last what a minute or two vs LS, so unless the condition is increased to reflect this it will always be unbalanced.
I'd love to hear a logical argument to this point. Unless of course you think that it's fair to have to carry 20 uncrated PSG's to try and survive any Jedi encounter whether that be PVP or PVE rather than finding a more balanced solution to this problem?
When you add the removal of ADK's with the limiting of SL buff range, I fail to see how any of this is keeping with 14.1 rather than cherry picking what to keep and what to change. Would the vote have gone the same way if people were aware these kind of changes would be made? I for one think enough people may have voted differently if armed with the results of the Q&A.
Last edited by Katsa; 12-12-2021 at 02:02 PM.
Katsa - TKM/Master Ranger | Biznatch - Currently Training
Reasonable Resources (Animal) located south of Coronet -185 -5880
PSG's can take like 10 hits, so you would need to have a factory crate with them, and considering how hard it is to get a 66% PSG, you will most likely only be able to afford just about 40% ones, so thats a 20% reduction in mitigation, its huge! and will be noticeable.
Last edited by Hyttemaier; 12-12-2021 at 06:59 PM.
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