just another quick thing to add to that. Professions seem to be the same. I don't think it was ever the intention to make everything speed capped. It really makes no sense. I always assumed pistols were about close combat, carbines for crowd control and rifleman about heavy damage dealing from long distances. The speeds of those weapons reflected that. I think it's interesting, if you play with only master marksman there does seem to be some balance between the 3 in terms of what they do. But once you master all of them it turns into Rifleman=only viable choice