Added an updated patch.

Added an updated patch.

Thanks for catching this--I hadn't had time to do testing on it yet but it's pretty obvious in hindsight. Also just noticed some typos..heh

Thanks for catching this--I hadn't had time to do testing on it yet but it's pretty obvious in hindsight. Also just noticed some typos..heh

Deliver & Assassinate themepark missions
Deliver & Assassinate themepark missions
[Fixed]Entertaining awarding invalid xp types
[Fixed]Entertaining awarding invalid xp types
(unstable)[Fixed]Teras Kasi trainer stuck in wall in Dearic cantina
(unstable)[Fixed]Teras Kasi trainer stuck in wall in Dearic cantina
(unstable)[Fixed]/tendDamage and /tendWound should now heal a more appropriate amount.
(unstable)[Fixed]/tendDamage and /tendWound should now heal a more appropriate amount.
157 lines of C++
157 lines of C++
(unstable)[Fixed]Entertainer xp
(unstable)[Fixed]Entertainer xp
(unstable)[Added]Preliminary group XP for Entertainers…
(unstable)[Added]Preliminary group XP for Entertainers

(unstable)[Fixed]Can no longer use healing abilities if the player doesn't actually have damage

(unstable)[Fixed]Battle fatigue healing efficiency messages

[Fixed]Battle fatigue system messages…
[Fixed]Battle fatigue system messages

[Fixed]Battle fatigue of healer now calculates into healing abilities

[Fixed]Healing issues regarding factional status
[Fixed]Healing issues regarding factional status
(unstable)[Updated]Cleaned up battle fatigue effectiveness calculation
(unstable)[Updated]Cleaned up battle fatigue effectiveness calculation
(unstable)[Fixed]/tendwound now heals for the appropriate amount of wounds…
(unstable)[Fixed]/tendwound now heals for the appropriate amount of wounds

[Fixed]/tendwound and /tenddamage now scale the amount healed based on target's battle fatigue

[Fixed]IDs now get XP for IDing themselves…
[Fixed]IDs now get XP for IDing themselves

[Fixed]IDs should receive the proper xp for their ID session

[Added]/setName command for admins

[Added]More feedback to setGodMode and granting staff skills
[Added]More feedback to setGodMode and granting staff skills
[Fixed]/teleportto will no longer cause hang if used on a player on some kind of mount
[Fixed]/teleportto will no longer cause hang if used on a player on some kind of mount
(Unstable)[Fixed]Invisible players no longer reappear after entering buildings or teleporting
(Unstable)[Fixed]Invisible players no longer reappear after entering buildings or teleporting
[Fixed]Healing issues with various cantinas/hotels/hospitals(if any more are found, please note specific type of building/location)
[Fixed]Healing issues with various cantinas/hotels/hospitals(if any more are found, please note specific type of building/location)

[Added]More feedback to setGodMode
[Added]More feedback to setGodMode
[Removed]AV-21 and Flash Speeder from blue frogs…
[Removed]AV-21 and Flash Speeder from blue frogs

[Added]New permission level "tester"

[Added]Base admin skill

[Added]Skill admin_server_admin_03 for admins only…
[Added]Skill admin_server_admin_03 for admins only

[Moved]Some skills from admin_server_admin_02 to admin_server_admin_03

[Added]admin_server_admin_02 to CSR permission set
[Added]admin_server_admin_02 to CSR permission set
[Added]/adjustLotCount to player_management_03
[Added]/adjustLotCount to player_management_03
[Added] New staff permission level system
[Added] New staff permission level system
  1. … 38 more files in changeset.
param is also used in the if statements above(it should be one of three things: strings "off" or "on, or an int) however that alone poses some problems the way I have it (since it's a general "else...

param is also used in the if statements above(it should be one of three things: strings "off" or "on, or an int) however that alone poses some problems the way I have it (since it's a general "else", what if the parameter supplied is none of the accepted ones, i.e. doesn't turn out to be an int.)

  • More
  • SWGEMU-242
  • submitted for moderator approval
[Added]Nym's Stronghold NPCs
[Added]Nym's Stronghold NPCs
    • -0
    • +37
    /core3/trunk/MMOCoreORB/bin/scripts/mobile/space/viopa.lua
    • -0
    • +34
    /core3/trunk/MMOCoreORB/bin/scripts/mobile/lok/bapibac.lua
    • -0
    • +37
    /core3/trunk/MMOCoreORB/bin/scripts/mobile/space/ramna.lua
  1. … 33 more files in changeset.
[Removed]Harvesters & Generators from character builder terminal…
[Removed]Harvesters & Generators from character builder terminal

[Removed]Non-existent structure from character builder terminal

[Removed]Food & Spices from character builder terminal

[Removed]Fireworks from character builder terminal

[Removed]Instruments from character builder terminal

[Fixed]Player city structures allow entertainer battle fatigue healing
[Fixed]Player city structures allow entertainer battle fatigue healing
[Fixed]typo
[Fixed]typo