Anakis

[Updated] Camp kit scripts.
[Updated] Camp kit scripts.
[Fixed] Weather will now change on a regular basis.…
[Fixed] Weather will now change on a regular basis.

[Added] Weather commands. Type /server weather [enable/disable/change/info] [0-4]

[Added] Desert Command Jacket will now protect from sandstorm effects.

Truth.

Truth.

[Added] Planetary weather system.
[Added] Planetary weather system.
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  1. … 9 more files in changeset.
[Added] Forage and Medical Forage skills.…
[Added] Forage and Medical Forage skills.

[Note] A SQL update is required.

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  1. … 23 more files in changeset.
[Added] Range check to /startWatch and /startListen (40m & same building).…
[Added] Range check to /startWatch and /startListen (40m & same building).

[Fixed] You can now /stopWatch and /stopListen without targeting the entertainer.

[Fixed] Some entertainer system messages.

[Fixed] Entertainer wound/battle fatigue healing now works in the Dathomir Science Outpost Tavern.…
[Fixed] Entertainer wound/battle fatigue healing now works in the Dathomir Science Outpost Tavern.

[Fixed] You now properly stop viewing an entertainer when going out of range.

[Fixed] You no longer stop clapping when you change your clothing while listening or watching an entertainer.…
[Fixed] You no longer stop clapping when you change your clothing while listening or watching an entertainer.

[Fixed] Battle Fatigue will no longer heal outdoors without a camp.

[Fixed] Equipping clothing or armor while playing music or listening will no longer break the sound.…
[Fixed] Equipping clothing or armor while playing music or listening will no longer break the sound.

[Fixed] You no longer play an invisible instrument at login if you had been disconnected while entertaining.

[Fixed] Entertainers can now change clothing/armor without messing up the animation or sound.…
[Fixed] Entertainers can now change clothing/armor without messing up the animation or sound.

[Fixed] Cases where an entertainer would appear to be playing an invisible bandfill.

[Fixed] Lyrical and Formal dances should look much smoother now.

(Good things come in small packages :P)

[Fixed] You no longer receive an entertainer buff message if you get no buff.…
[Fixed] You no longer receive an entertainer buff message if you get no buff.

[Fixed] Patrons will now clap for the entertainers.

[Fixed] Possible crash with @setAdminLevel command.…
[Fixed] Possible crash with @setAdminLevel command.

[Fixed] CSRJR staff will now display (CSR) title in game.

[Added] Band Flourish skill for entertainers. …
[Added] Band Flourish skill for entertainers.

-> Database update is required! <-

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[Fixed] Linux compile problem.
[Fixed] Linux compile problem.
[Added] CSR invisibility: Enter @invisible to toggle (staff use only).…
[Added] CSR invisibility: Enter @invisible to toggle (staff use only).

[Added] @flare: Can be used to give away your position when invisible (staff use only).

[Added] A new getCoordinate() function to SceneObject that accepts x and y values instead of an object for the input coordinates.

[Fixed] Situation where a player could have permanent burst run.…
[Fixed] Situation where a player could have permanent burst run.

[Fixed] Mounting a vehicle no longer ends your burst run.

[Fixed] Burst run cooldown is now 5 minutes.

[Fixed] Players should no longer be floating in the air after loading.
[Fixed] Players should no longer be floating in the air after loading.
[Fixed] Meditate now heals secondary wounds when you have no primary HAM wounds.
[Fixed] Meditate now heals secondary wounds when you have no primary HAM wounds.
[Fixed] Powerboost now removed properly on death.
[Fixed] Powerboost now removed properly on death.
[Added] Squad Leader Retreat skill.…
[Added] Squad Leader Retreat skill.

[Added] Burst run HAM cost and efficiency modifier.

[Fixed] Lowered burst run cool down to 10 minutes from 15.

[Fixed] Burst run no longer ends when you change posture.

[Fixed] Terrain Negotiation skill mod between 51-100 now increases prone speed.

*Thanks for helping me test, Saromus!*

[Fixed] Players no longer appear to face NE when facing NW. (Thanks for the help, JediNg!)…
[Fixed] Players no longer appear to face NE when facing NW. (Thanks for the help, JediNg!)

[Added] getCoordinate() functions to SceneObject for finding the coordinates of a position away from a scene object or between two scene objects.

[Fixed] Medic drag works with the new functions.

[Fixed] Medic drag now uses heightmaps.

[Added] "Drag Incapacitated Player" medic skill.…
[Added] "Drag Incapacitated Player" medic skill.

[Added] @drag command for staff.

[Fixed] New powerboost lua stuff was overwritten with old stuff during combat merge.…
[Fixed] New powerboost lua stuff was overwritten with old stuff during combat merge.

[Removed] PowerboostEventEnd.h (no longer used).

[Fixed] You can now set your title to "No Title".
[Fixed] You can now set your title to "No Title".
[Fixed] Logout crash related to event cleanup.…
[Fixed] Logout crash related to event cleanup.

[Fixed] Situation where you could have a permanent powerboost buff.