SWGEmu SWGEMU-530

Vardias Tyne quest fix + cleanup

Closed on 06 Feb

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SWGEMU-530 7

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Details

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Participant Role Time Spent Comments Latest Comment
Author 2h 32m 4 Done. -groups.lua were updated in rev 6405, same with mi...
Moderator 0m    
Reviewer - 0% complete      
Reviewer - 100% complete 13m 3 Please update this patch to head. I get conflicts when tr...
Reviewer - 0% complete      
Reviewer - 0% complete      
oru
Reviewer - 0% complete      
Reviewer - 0% complete      
Reviewer - 0% complete 5m    
Total   2h 50m 7  
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Objectives

[Fixed] Fixed and cleaned up Vardias Tyne quest.

Quest starts at 104, -5382 in AnchorHead, Tatooine.

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-02/04 - review530-v5.txt
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  • Renamed task reward.
  • Reorganized screenplays/task/quest.


-01/15 - review530-v3.txt
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  • Added missing lootgroup.



-01/13 - review530-v2.txt
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  • Quest fixed and converted to use themepark logic.



-01/12 - review530-v1.txt
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  • Quest fixes submitted for review.
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Summary

Patch committed to unstable branch.

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Issues Raised From Comments

Key Summary State Assignee
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General Comments

13 Jan

bluree says:

updated review530-v2.

themeparklogic needs some tweaks, mainly proximity breech for quest that have npc_breech_1(2). currently you have to speak with the npc where as this is supposed to be proximity based convo's according to stf and preCU docs.

IE: when approaching a assassination mission/target you shouldnt have to speak with the npc for him to tell you he's going to kill you if you get closer.

@static_npc/tatooine/vardias_tyne:npc_breech_1 - Come between me and my mark and you will share their fate!

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Edit: found something else. will chat you later

15 Jan

Loshult says:

If you want you could try to modify the theme park logic for the proximity breech in a new patch.

15 Jan

bluree says:

Will check it out later tonight.

Updated review to include missing lootgroup.

05 Feb

Loshult says:

Please update this patch to head. I get conflicts when trying to apply it.

06 Feb

bluree says:

Done.

-groups.lua were updated in rev 6405, same with mission_giver/target_conv.lua so they don't need to be added to this review again.

I did the reviews/quest in a certain order so I wouldn't have to keep updating to head after each one is commited even when you get conflicts they should still patch to your dev envir without issue(unless someone else modified a serverobjects in another review)

1st: review530
2nd: review563 - commited already
3rd: review564
4th: review565

reviews after 565 i just went back to normal format and those I will need to be updated to head once you get around to those.

/bin/scripts/.../tasks/vardias_tyne.lua Changed 2
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/bin/.../groups/task_reward_vardias_tyne.lua Added  
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/bin/scripts/.../tasks/vardias_tyne_conv.lua Changed  
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/bin/scripts/mobile/tatooine/Bantha_E3.lua Changed  
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/bin/scripts/.../tatooine/Dim_U_bantha.lua Changed  
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/bin/scripts/mobile/tatooine/bantha_e3.lua Added  
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/bin/scripts/mobile/tatooine/chonar.lua Added  
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/bin/scripts/.../tatooine/dim_u_bantha.lua Added  
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/bin/scripts/.../tatooine/rhalia_jinsari.lua Added  
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/bin/scripts/.../tatooine/serverobjects.lua Changed  
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/bin/scripts/.../tatooine/vardias_tyne.lua Changed  
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/bin/scripts/mobile/conversations.lua Changed  
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/bin/scripts/.../tasks/vardias_tyne.lua Changed  
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