SWGEmu SWGEMU-402

Tavern Temporary Fix, Scythe Quest Fix

Closed on 01 Feb

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SWGEMU-402 3

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Details

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Participant Role Time Spent Comments Latest Comment
Author 49h 15m 1 I believe Taverns were addressed already, but I'm not 100...
Moderator 1m 1 why did you change this
Reviewer - 100% complete 1m    
Reviewer - 100% complete 6m 1 Please go through this patch, remove any fixes that has a...
Reviewer - 0% complete      
Reviewer - 0% complete      
oru
Reviewer - 0% complete      
Reviewer - 0% complete      
Total   49h 23m 3  
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Objectives

[Fixed] Temporarily removed skillmod additions on buildings that shouldn't have them. Screenplay coming soon to further specify which buildings should be taverns.
[Fixed] Hedon Istee NPC not speaking (moved spawning to spawn manager from screenplay)
[Fixed] Being unable to loot the Scythe schematic out of the treasure chest when spawned
Addresses Mantis Report #2947

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Summary

Taverns has already been fixed, Hedo Istee will be fixed in another patch.

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Issues Raised From Comments

Key Summary State Assignee
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General Comments

01 Feb

Loshult says:

Please go through this patch, remove any fixes that has already been fixed and fix the comments.

01 Feb

Valkyra says:

I believe Taverns were addressed already, but I'm not 100% sure that the Hedon Istee quest was ever fixed, I think Bluree plans on addressing it in one of his upcoming patches, so this can be closed.

/bin/scripts/.../spawn_manager/tatooine.lua Changed  
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/bin/scripts/.../tatooine/hedon_istee.lua Changed  
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/bin/.../tatooine/housing_tatt_style01_med.lua Changed  
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/bin/.../tatooine/housing_tatt_style02_med.lua Changed  
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/bin/.../tatooine/housing_tatt_style03_med.lua Changed  
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/bin/scripts/.../tasks/hedon_istee.lua Changed   1
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