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[cloned] core3 to update idlc changes
[cloned] core3 to update idlc changes
    • -0
    • +270
    ./server/zone/objects/tangible/TangibleObject.h
    • -0
    • +66
    ./server/zone/managers/object/ObjectMap.h
  1. … 1104 more files in changeset.
Removed file/folder
Removed file/folder
    • -245
    • +0
    ./server/zone/objects/tangible/TangibleObject.h
    • -66
    • +0
    ./server/zone/managers/object/ObjectMap.h
  1. … 878 more files in changeset.
[fixed] fixes from TC…
[fixed] fixes from TC

[fixed] most warnings

    • -4
    • +4
    ./server/zone/objects/player/Player.cpp
    • -0
    • +1
    ./server/zone/ZoneProcessServerImplementation.h
    • -0
    • +2
    ./server/zone/objects/player/events/SurveyEvent.h
    • -1
    • +1
    ./server/zone/objects/player/Player.idl
  1. … 34 more files in changeset.
[merged] with public branch
[merged] with public branch

    • -0
    • +47
    ./server/zone/ZonePacketHandler.cpp
    • -0
    • +2
    ./server/zone/objects/creature/Creature.h
  1. … 24 more files in changeset.
[added] using new BaseMessage packet template
[added] using new BaseMessage packet template
    • -2
    • +3
    ./server/zone/packets/zone/unkByteFlag.h
    • -3
    • +3
    ./server/zone/packets/scene/AttributeListMessage.h
    • -3
    • +3
    ./server/zone/packets/scene/ServerWeatherMessage.h
  1. … 116 more files in changeset.
[added] started cell movement on tatooine
[added] started cell movement on tatooine
    • -17
    • +61
    ./server/zone/objects/building/BuildingObject.cpp
    • -347
    • +311
    ./server/zone/objects/player/Player.cpp
    • -0
    • +14
    ./server/zone/objects/building/BuildingObject.h
    • -4
    • +0
    ./server/zone/objects/creature/Creature.h
    • -23
    • +15
    ./server/zone/objects/player/Player.h
    • -0
    • +103
    ./server/zone/objects/building/cell/CellObject.cpp
    • -6
    • +6
    ./server/zone/objects/player/Player.idl
  1. … 36 more files in changeset.
[fixed] fixes from TC
[fixed] fixes from TC
    • -435
    • +455
    ./server/zone/objects/creature/CreatureObject.cpp
    • -8
    • +12
    ./server/zone/objects/creature/CreatureObject.h
    • -3
    • +6
    ./server/zone/ZoneClientImplementation.cpp
  1. … 3 more files in changeset.
[merged] with public branch (previous merge fixed)…
[merged] with public branch (previous merge fixed)

[fixed] LootManager for linux

    • -0
    • +3
    ./server/zone/ZoneServerImplementation.cpp
[merged] with public branch
[merged] with public branch
    • -0
    • +80
    ./server/zone/packets/auction/BazaarDisplayUI.h
    • -4
    • +13
    ./server/zone/managers/resource/ResourceManager.idl
    • -110
    • +0
    ./server/zone/objects/resource/ResourceContainer.h
  1. … 136 more files in changeset.
[fixed] enhanced recovery scheduling on Player…
[fixed] enhanced recovery scheduling on Player

[fixed] link dead handling

    • -1
    • +17
    ./server/chat/ChatManagerImplementation.cpp
capped looted weapons temporarily
capped looted weapons temporarily
[fixed] states and KD not recovering after reload…
[fixed] states and KD not recovering after reload

[fixed] ham not regenerating after cloning

[fixed] npcs getting back from KD even being dizzied

    • -6
    • +6
    ./server/zone/objects/player/Player.cpp
    • -1
    • +1
    ./server/zone/objects/player/Player.idl
[added] cleaning up of clients
[added] cleaning up of clients
    • -2
    • +1
    ./server/zone/ZoneClientImplementation.cpp
    • -1
    • +1
    ./server/zone/ZoneClientImplementation.h
[merged] with public branch
[merged] with public branch
    • -0
    • +233
    ./server/zone/objects/static/StaticObject.cpp
    • -123
    • +142
    ./server/zone/objects/player/Player.cpp
    • -18
    • +22
    ./server/zone/objects/player/Player.h
    • -8
    • +12
    ./server/zone/objects/player/Player.idl
  1. … 25 more files in changeset.
[fixed] proper CreatureManager shutdown
[fixed] proper CreatureManager shutdown
    • -10
    • +10
    ./server/zone/managers/creature/CreatureManager.cpp
    • -28
    • +35
    ./server/zone/ZoneServerImplementation.cpp
    • -4
    • +4
    ./server/zone/objects/scene/SceneObject.h
[merged] with public branch
[merged] with public branch
    • -16
    • +0
    ./server/zone/objects/scene/SceneObject.h
  1. … 31 more files in changeset.
[fixed] creature respawning
[fixed] creature respawning
    • -0
    • +4
    ./server/zone/objects/creature/Creature.h
[fixed] object undeployment reworked
[fixed] object undeployment reworked
    • -3
    • +3
    ./server/zone/objects/scene/SceneObject.h
[fixed] creature aggroing problem
[fixed] creature aggroing problem
    • -0
    • +16
    ./server/zone/objects/scene/SceneObject.h
[merged] with public version
[merged] with public version
    • -21
    • +41
    ./server/zone/objects/tangible/TangibleObject.cpp
    • -193
    • +429
    ./server/zone/objects/player/Player.cpp
    • -0
    • +108
    ./server/zone/ZonePacketHandler.cpp
    • -7
    • +57
    ./server/zone/objects/player/Player.h
    • -0
    • +22
    ./server/zone/objects/player/Player.idl
  1. … 42 more files in changeset.
[fixed] fixes from TC
[fixed] fixes from TC
    • -95
    • +114
    ./server/zone/objects/player/Player.cpp
    • -0
    • +2
    ./server/zone/objects/player/Player.idl
[fixed] undeployment and object caching
[fixed] undeployment and object caching
    • -0
    • +2
    ./server/zone/ZoneServerImplementation.h
    • -14
    • +14
    ./server/zone/managers/object/ObjectManager.cpp
  1. … 6 more files in changeset.
[merged] with public version (item deletion)
[merged] with public version (item deletion)
    • -0
    • +6
    ./server/zone/managers/item/ItemManager.h
[fixed] group manager
[fixed] group manager
    • -11
    • +19
    ./server/zone/objects/group/GroupObject.h
[fixed] small fixes for creatures
[fixed] small fixes for creatures
    • -16
    • +0
    ./server/zone/objects/scene/SceneObject.h
  1. … 1 more file in changeset.
[fixed] player item IDs
[fixed] player item IDs
    • -4
    • +4
    ./server/zone/objects/player/Player.cpp
    • -2
    • +6
    ./server/zone/objects/scene/SceneObject.h
    • -1
    • +1
    ./server/zone/objects/player/Player.idl
[fixed] object referenceing (combat, duel, group)…
[fixed] object referenceing (combat, duel, group)

[fixed] dueling

    • -237
    • +256
    ./server/zone/objects/player/Player.cpp
    • -13
    • +9
    ./server/zone/ZonePacketHandler.cpp
    • -7
    • +11
    ./server/zone/objects/player/Player.h
    • -0
    • +2
    ./server/zone/objects/player/Player.idl
  1. … 7 more files in changeset.
[merged] with public branch (loot fixed)
[merged] with public branch (loot fixed)
    • -5
    • +24
    ./server/zone/objects/player/Player.cpp
    • -0
    • +2
    ./server/zone/ZoneProcessServerImplementation.cpp
    • -8
    • +4
    ./server/zone/objects/creature/Creature.h
    • -0
    • +6
    ./server/zone/ZoneProcessServerImplementation.h
    • -0
    • +2
    ./server/zone/objects/player/Player.idl
    • -102
    • +97
    ./server/zone/managers/radial/RadialManager.cpp
  1. … 6 more files in changeset.
[merged] with public branch (loot, slicing, dots)
[merged] with public branch (loot, slicing, dots)
    • -91
    • +110
    ./server/zone/objects/tangible/TangibleObject.cpp
    • -20
    • +24
    ./server/zone/objects/tangible/TangibleObject.h
    • -0
    • +8
    ./server/zone/objects/tangible/Container.h
    • -9
    • +12
    ./server/zone/objects/tangible/TangibleObject.idl
  1. … 128 more files in changeset.
[merged] with public version
[merged] with public version
    • -47
    • +47
    ./server/zone/objects/player/Player.cpp
    • -4
    • +21
    ./server/zone/ZonePacketHandler.cpp
    • -11
    • +11
    ./server/zone/objects/player/Player.h
    • -1
    • +2
    ./server/zone/objects/player/Player.idl
  1. … 25 more files in changeset.