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[deleted] old core3 devel branch
[deleted] old core3 devel branch
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    ./updates/r593_ignorelistFriendListFieldChanges.sql
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    ./updates/r558_indexOptimization.sql
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    ./updates/r557_ObjectCrcStringTable.sql
    • -526
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    ./updates/r570_lootgroupWeight.sql
    • -556
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    ./updates/r598_trainerUpdate.sql
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    ./updates/r602_consentListOptimizations.sql
  1. … 2032 more files in changeset.
[Updated] Trainers Table.
[Updated] Trainers Table.
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    • +556
    ./updates/r626_trainers.sql
[Fixed] HAM Bars not updating bug fixed!!…
[Fixed] HAM Bars not updating bug fixed!!

[Fixed] Armor encumbrance affecting buffs.

[Fixed] @warpTo command to be more accurate.

[Fixed] @mutePlayer - now mutes emotes and group chat.

[Added] @immune gm command - makes gm immune to attacks.

[Added] Statepacks (Dizzy/Stunned/Intimidated/Blinded)

[Added] Statepacks to BlueFrog.

[Database] consentList table in database - will wipe consentlists.

[Updated] consentlists now deleted when character deleted.

[Added] Groundwork for encumbranceDeltas

[TODO] Change changeArmor method to send encumbranceDeltas instead of Baselines.

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    ./updates/r602_consentListOptimizations.sql
  1. … 55 more files in changeset.
Optimizing LootManager, re-using code:…
Optimizing LootManager, re-using code:

LootManager object creation is now tied into ItemManagerImplementation

Added "max_drop_from_this_group" sql field to the loot manager

Deleted unneeded fields in the loottable

MAKE SURE YOU APPLY THE INCLUDED SQL updates

r601_loottable.sql

r601_lootgroup_weight.sql

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    ./updates/r601_loottable.sql
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    ./updates/r601_lootgroup_weight.sql
  1. … 4 more files in changeset.
[updated] trainer locations following work by Prof Reps especially MrBlonde
[updated] trainer locations following work by Prof Reps especially MrBlonde
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    ./updates/r598_trainerUpdate.sql
[Updated] Sql/Update filename changes.
[Updated] Sql/Update filename changes.
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    ./updates/update_hotfix_Rev571_loottable.sql
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    ./updates/update_lootgroup_weight_startFromRev570.sql
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    ./updates/update_sql_ignorelist_friendlist_fieldchanges_startRev593.sql
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    ./updates/r593_ignorelistFriendListFieldChanges.sql
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    ./updates/update_indexOptimization_startRev558.sql
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    ./updates/r558_indexOptimization.sql
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    ./updates/update_loottable_startRev557.sql
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    ./updates/r557_ObjectCrcStringTable.sql
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    ./updates/r570_lootgroupWeight.sql
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    ./updates/update_loottablestartRev588.sql
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    ./updates/update_sqlobject_crc_string_table_startRev557.sql
Changes in SQL Querys in preperation of flawless character renaming…
Changes in SQL Querys in preperation of flawless character renaming

LootTableManagerImplementation: Memory leak fix

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    ./updates/update_sql_ignorelist_friendlist_fieldchanges_startRev593.sql
  1. … 4 more files in changeset.
[Added] Creature/NPCs Loot Groups…
[Added] Creature/NPCs Loot Groups

[Updated] Current Creatures Loot.

[Updated] lootgroups.xls

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    • +156
    ./updates/update_loottablestartRev588.sql
  1. … 158 more files in changeset.
[updated] swgemu.sql with buff table removed.
[updated] swgemu.sql with buff table removed.
[Updated] Buffs are no longer save to the database. If you log out for more than 5 minutes, they will be lost as this is believed to be accurate with Pre-CU.…
[Updated] Buffs are no longer save to the database. If you log out for more than 5 minutes, they will be lost as this is believed to be accurate with Pre-CU.

[Fixed] Buffs windows should now update properly, even when shuttling.

[Removed] Buff table from the database and related update files from the updates folder. This table is no longer used, and should be dropped from your database. This is not required, though.

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    ./updates/update_buffpresistence_startRev662.sql
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    ./updates/update_buffpresistence_startRev566.sql
  1. … 10 more files in changeset.
[updated] swgemu.sql…
[updated] swgemu.sql

NOTE: Devs, remember to always update swgsql.sql when ever you add an sql patch.

Updating SVN with the hotfix SQL (Loottable) from ticket #157
Updating SVN with the hotfix SQL (Loottable) from ticket #157
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    • +1
    ./updates/update_hotfix_Rev571_loottable.sql
LootTable work V2.0:…
LootTable work V2.0:

Added: New lootGroup_weight table. Now, each lootgroup has its own "weight" incase a creature belongs to multiple lootGroups.

Added/changed: Format LUA script line lootGroup = "0,5,56", <- creature can be in multiple lootgroups now. Each lootgroup has its own weight.

The loottable overhead has been reduced and the vectorMaps optimized. Almost no iterating anymore.

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    ./updates/update_lootgroup_weight_startFromRev570.sql
  1. … 6 more files in changeset.
[fixed] name
[fixed] name
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    ./updates/update_buffpresistence_startRev566.sql
[fixed] Buffs dropping before time is up.…
[fixed] Buffs dropping before time is up.

[fixed] Buffs disappearing from the buff window after shuttling/zoning.

[added] Buffs are now persistent, and will continue to decay after logging out.

[required] Database update: update_buffpresistence_startRev662.sql

[fixed] Can now resuscitate consented or grouped players.

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    • +7
    ./updates/update_buffpresistence_startRev662.sql
  1. … 10 more files in changeset.
[Updated] swgemu.sql With Newest updates.
[Updated] swgemu.sql With Newest updates.
• Extended CSR command @mutePlayer which is now affecting tells as well…
• Extended CSR command @mutePlayer which is now affecting tells as well

• Extended @buff command for CSRs, accepting a value now, for example: @buff 15000 for 15K buff to avoid CSRs/Devs getting in trouble

Please note that beginning from 100.000 HAM you cant equip armor anymore (msg: not enough pool points)

Fixed:

@killArea is not killing privileged player anymore

@muteChat is not muting privileged player anymore

(Re-) added:

SQL Update script with table/index optimizations.

We missed them when we changed the sql-update directory structure with Rev. 554

Farmer John

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    ./updates/update_indexOptimization_startRev558.sql
  1. … 3 more files in changeset.
Addition: New loot Manager removing static/harcoded loot. Loot is loaded from DB now. All items currently static have been moved to the LootTable.…
Addition: New loot Manager removing static/harcoded loot. Loot is loaded from DB now. All items currently static have been moved to the LootTable.

Fix: Bug where CSR command @summon will not dismount a player from vehicle leaving him at vehicle speed.

Addition: @summon works cross planet now

Fix (critical): Forbids @map to zones > 10. If a player logs in a zone > 10, the server crashes if the player logs in after the server was restarted, since the managers are not initialized for zones >10. I added zone 10 now (see next line).

Addition: CSR command @warpPlayer accepts now the target word "punish". A offending/rule violating player can be warped to zone 10 (Space) and parked there till he gets summoned back by a CSR. Dont forget to also use @mutePlayer ...

Dont forget to add the SQL scripts in the update folder (sql subdir)

Dont forget to "make config" when compiling!

Farmer John

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    ./updates/update_loottable_startRev557.sql
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    ./updates/update_sqlobject_crc_string_table_startRev557.sql
  1. … 28 more files in changeset.
[Updated] swgemu.sql, Should have all updates.…
[Updated] swgemu.sql, Should have all updates.

[Updated] New sql/updates folder.

ALL NEW SQL UPDATE FILES MUST BE IN THIS FORMAT!

update_name_startRev#.sql

Ex: update_consentlist_startRev535.sql

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    ./update_patch_14_entertainer_skills.sql
  1. … 16 more files in changeset.
[modified] trainer database schema and spawning routines. Allows spawning in buildings and rotation of trainers.
[modified] trainer database schema and spawning routines. Allows spawning in buildings and rotation of trainers.
  1. … 3 more files in changeset.
[fixed] Activate Clone can now always be opened while dead via /activateClone.…
[fixed] Activate Clone can now always be opened while dead via /activateClone.

[fixed] /consent, /unconsent, /haveconsent can now be accessed while dead.

[updated] Consent Lists are now persistent.

[required] Database update required - update_consentlist.sql. Does not require a wipe. Players without consent lists will be assigned one after logging in for the first time.

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    ./update_consentlist.sql
  1. … 9 more files in changeset.
[database] database update required (run update_shuttles.sql) - no wipe needed…
[database] database update required (run update_shuttles.sql) - no wipe needed

[updated] some localization strings

[added] You can now purchase round trip tickets

[added] The ability to set taxes on shuttles

[added] The ability to mark a shuttle as a starport (they're all marked that way for now until shuttleports are implemented)

[added] When buying tickets credits are now deducted

[fixed] some compiler warnings

  1. … 21 more files in changeset.
[fixed] Attributes being set higher than max value due to wounds.…
[fixed] Attributes being set higher than max value due to wounds.

[update] Wounds and battle fatigue are now persistent.

[database] Required - update_secondarywounds.sql - Does not require a wipe.

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    ./update_secondarywounds.sql
  1. … 3 more files in changeset.
[added] PvpRating…
[added] PvpRating

[added] Clone SuiBox

[added] Rezpacks

[fixed] various bugs

  1. … 42 more files in changeset.
[Update] Resource Tree Table. (Not essential, but recommended)
[Update] Resource Tree Table. (Not essential, but recommended)
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    ./update _resource_tree.sql
This patch includes:…
This patch includes:

1. New Lua scripts

(CURRENTLY SOME CREATURES WILL BE COMMENTED OUT UNTIL I CAN FINISH THE REST OF THEM UP.)

[LET ME KNOW (KELLINA) IF YOU GET CREATURE ERRORS.]

and partly:

1. addignore <name>

2. removeignore <name>

Ignorelist is saving to the database and loading from there on login, so make sure, the attached

mySQL-script is applied !

Ignorelist works without problems for igoring tells but its not ignoring the toon

on spatial chat nor email. We iron it out...

Bugfixes:

• CRITICAL: A bug where findFriend could crash the server (malformed command like /findFriend /target name in one line)

• Findfriend Status Messages (Friend Online/Offline)

• Air-Spawn Bug: No more spawning floating in the air

• Bug where your HAM bar isnt updating (visuell) after cloning

• Some typos (Useage -> Usage)

Additions:

GM Command: warpToWP <waypoint name>

GM Command: getCords (for the cave dev team)

Changed Waypoint command (you can use /waypoint X Y <name> now, like it was in live)

(Farmer_John,Kyle,Kellina)

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    ./update_ignorelist.sql
  1. … 484 more files in changeset.
[Fixed] Trainer Names.
[Fixed] Trainer Names.
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    ./update_trainers.sql
[added] GameCommandHandler: A more efficient way of handling @gm commands…
[added] GameCommandHandler: A more efficient way of handling @gm commands

[sqlupdate] I updated the db. You may have to run each command in update_admin.sql manually, since I didn't know how to make an automated update that changes specific data

[updated] Admin system now can recognize different admin groups

[fixed] some compiler warnings

  1. … 22 more files in changeset.
[Fixed] swgemu.sql
[Fixed] swgemu.sql
[SQL Update Required] image_skill_update.sql and add_customization_data.sql, swgemu.sql is updated for fresh installs…
[SQL Update Required] image_skill_update.sql and add_customization_data.sql, swgemu.sql is updated for fresh installs

[Added] Secondary HAM Wounds Stubs - not hooked up to combat yet

[Added] [Image Design] : All ID functionality should work (but something inevitably will be broken - please tell me!)

[Updated] [Image Design Skill Reques] : All ID skills should now follow patch 14 skill points required)

[Added] [Stat Migration] - per post Patch 8 Rules - need an ID to make it go

[Todo] Image Designer Halo Emotes + Client but not showing updates of HairObject

[Special Thanks]: a number of people on the forums that helped collect data - you know who you are thanks!

SoapSud helped identify the long for the Image ID tent - hugely helpful!

SWG ANH: helped with a packet StatMigrationTargetsMessage - thanks a lot guys!

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    ./image_skill_update.sql
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    ./add_customization_data.sql
  1. … 46 more files in changeset.