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(unstable) [fixed] DirectorManager::spawnMobile to push nil on failure
(unstable) [fixed] DirectorManager::spawnMobile to push nil on failure
(unstable) [fixed] Rebel theme park Wedge mission 4 and 5.…
(unstable) [fixed] Rebel theme park Wedge mission 4 and 5.

(unstable) [fixed] missing file extension.

(unstable) [fixed] Rebel theme park Wedge mission 3 is now an escort mission.
(unstable) [fixed] Rebel theme park Wedge mission 3 is now an escort mission.
(unstable) [fixed] permissions in theme park buildings.
(unstable) [fixed] permissions in theme park buildings.
(unstable) [fixed] added WALK IN permission for cells instead of MOVEIN that collided with item transfer
(unstable) [fixed] added WALK IN permission for cells instead of MOVEIN that collided with item transfer
(unstable) [fixed] missing mobile spawn for rebel theme park.…
(unstable) [fixed] missing mobile spawn for rebel theme park.

(unstable) [fixed] missing reference to crafting scematics for rebel theme park reward,

(unstable) [fixed] missing loot for npc in rebel theme park.

(unstable) [fixed] npcs attacked in theme parks not saying the specified conversation.

(unstable) [fixed] return to mission giver message when completing missions in the rebel theme park.

(unstable) [fixed] assassination missions with required loot items can now be completed.

(unstable) [fixed] array out of bounds in theme park logic.
(unstable) [fixed] array out of bounds in theme park logic.
(unstable) [fixed] conversations with theme park npc later in the mission chain.
(unstable) [fixed] conversations with theme park npc later in the mission chain.
(unstable) [fixed] theme park cell permissions
(unstable) [fixed] theme park cell permissions
(stable) [fixed] deadlock loading auction manager
(stable) [fixed] deadlock loading auction manager
(unstable)[added] Faction recruiters offer furniture, imp uniforms, weapons
(unstable)[added] Faction recruiters offer furniture, imp uniforms, weapons
(unstable)[changed] Faction armor stats
(unstable)[changed] Faction armor stats
  1. … 5 more files in changeset.
(unstable)[added] SetFactionStanding admin command
(unstable)[added] SetFactionStanding admin command
(unstable) [fixed] more lua errors
(unstable) [fixed] more lua errors
(unstable) [fixed] more lua errors
(unstable) [fixed] more lua errors
(unstable) [fixed] lua typo
(unstable) [fixed] lua typo
(unstable) [fixed] eject deadlock
(unstable) [fixed] eject deadlock
(unstable) [removed] unnecessary code in generic theme park logic.…
(unstable) [removed] unnecessary code in generic theme park logic.

(unstable) [added] Theme park waypoints are deleted when the mission completes and you need to return to the person who gave you the mission.

(unstable) [fixed] cell permissions handling for theme parks.

(unstable) [fixed] theme park mission completion message.

(unstable) [fixed] hardcoded references to the rebel theme park in the generic theme park logic.
(unstable) [fixed] hardcoded references to the rebel theme park in the generic theme park logic.
(unstable) [fixed] assassination mission observers created in the theme park specific screenplay and not the generic one.…
(unstable) [fixed] assassination mission observers created in the theme park specific screenplay and not the generic one.

(unstable) [fixed] assassination target spatial chat stf file reference.

(stable) [changed] disabled combat spam packets when there are too many in range objects
(stable) [changed] disabled combat spam packets when there are too many in range objects
(unstable) [fixed] stability issues
(unstable) [fixed] stability issues
(unstable) [added] patch SWGEMU-338 Admin Commands for ECs by Kreen…
(unstable) [added] patch SWGEMU-338 Admin Commands for ECs by Kreen

(unstable) [fixed] combat manager checks for attackable after acquiring lock

(unstable) [fixed] thread safety issues with paid access lists and structure permission lists
(unstable) [fixed] thread safety issues with paid access lists and structure permission lists
(unstable) [fixed] Missing error message when theme park failed to find spawn points for the mission npcs.
(unstable) [fixed] Missing error message when theme park failed to find spawn points for the mission npcs.
(unstable) [added] Generic logic for handling theme parks and their missions. Same logic can be used for all theme parks from now on and new theme parks only need to fill in a few tables defining miss…
(unstable) [added] Generic logic for handling theme parks and their missions. Same logic can be used for all theme parks from now on and new theme parks only need to fill in a few tables defining missions and permissions.

(unstable) [added] Rebel Theme Park

  1. … 94 more files in changeset.
(unstable) [fixed] more house item count issues
(unstable) [fixed] more house item count issues
(unstable) [fixed?] vendors and other creature objects not appearing in the cell upon entering
(unstable) [fixed?] vendors and other creature objects not appearing in the cell upon entering
[added] Taverns. You may heal wounds, battle fatigue, and receive mind buffs at the following locations: Dantooine Mining Outpost, Dantooine Pirate Outpost, Rori Rebel Outpost, Anchorhead, Mos Taike. …
[added] Taverns. You may heal wounds, battle fatigue, and receive mind buffs at the following locations: Dantooine Mining Outpost, Dantooine Pirate Outpost, Rori Rebel Outpost, Anchorhead, Mos Taike. This addresses mantis #2846. patch by Valkyra
(stable) [fixed] stability issues loading
(stable) [fixed] stability issues loading