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(stable) [fixed] new autogen files
(stable) [fixed] new autogen files
  1. … 408 more files in changeset.
(stable) [merged] bas stability/optimizations
(stable) [merged] bas stability/optimizations
  1. … 249 more files in changeset.
(stable) [merged] unstable
(stable) [merged] unstable
  1. … 776 more files in changeset.
[updated] generated files
[updated] generated files
  1. … 276 more files in changeset.
[Fixed] Fishing pole experimentation…
[Fixed] Fishing pole experimentation

[Fixed?] Crafting display issue in experimenting

  1. … 1 more file in changeset.
[updated] for idlc
[updated] for idlc
  1. … 123 more files in changeset.
[fixed] cleaned code for weapon decay
[fixed] cleaned code for weapon decay
  1. … 130 more files in changeset.
[updated] for new idlc
[updated] for new idlc
  1. … 122 more files in changeset.
[fixed] loot/threat map…
[fixed] loot/threat map

[upadted] for new serialization needs db wipe

  1. … 206 more files in changeset.
[updated] for orb changes
[updated] for orb changes
  1. … 404 more files in changeset.
[fixed] order of deserializing
[fixed] order of deserializing
  1. … 199 more files in changeset.
[updated] serialization needs wipe
[updated] serialization needs wipe
  1. … 152 more files in changeset.
[updated] moved some managers to zone process server
[updated] moved some managers to zone process server
  1. … 54 more files in changeset.
[added] /loot all now works.…
[added] /loot all now works.

[added] Group messages and other loot messages.

[added] Destination object reference to notifyObjectRemoved

  1. … 20 more files in changeset.
[needs] engine update…
[needs] engine update

[changed] removed SceneObject::insertToZone/removeFromZone, insertToZone now becomes Zone::transferObject and removeFromZone is now SceneObject::destroyObjectFromWorld

[changed] SceneObject::addObject renamed to SceneObject::transferObject, transferObject now removes from the old parent and adds to the new parent, no need to call removeObject

[changed] Zone acts now as a container for objects with no parent. Objects are either in zone or in a parent that are in zone.

[fixed?] Loading in buildings

[changed] moved SceneObject::GAMEOBJECT to SceneObjectType

[added] running ./core3 clean will truncate all current char data and mysql tables

[removed] QuadTree from BuildingObject, using cells to load in range objects now

[changed] moved SceneObject::parent to QuadTreeEntry

[fixed] QT not destroying far objects in some circumstances

  1. … 163 more files in changeset.
[updated] for new engine
[updated] for new engine
  1. … 387 more files in changeset.
[added] cast<> macro…
[added] cast<> macro

[changed] removed all C-style casts, use only cast<> or dynamic_cast<> from now on

  1. … 546 more files in changeset.
[updated] deprecated PlayerCreature wip
[updated] deprecated PlayerCreature wip
  1. … 825 more files in changeset.
[added] More structure destroy handling
[added] More structure destroy handling
  1. … 381 more files in changeset.
[started] SceneObject components…
[started] SceneObject components

[added] Zone, ObjectMenu and Container components

  1. … 108 more files in changeset.
[merged] ZoneConversion back into Trunk!…
[merged] ZoneConversion back into Trunk!

[misc] Point Blank range fixes for some 2h swords and polearms by Valkyra

  1. … 699 more files in changeset.
[reverted] last commit
[reverted] last commit
  1. … 406 more files in changeset.
[added] initial vendors
[added] initial vendors
  1. … 406 more files in changeset.
[updated] for new idlc
[updated] for new idlc
  1. … 173 more files in changeset.
[updated] for new idlc version
[updated] for new idlc version
  1. … 177 more files in changeset.
[fixed] TC fixes
[fixed] TC fixes
  1. … 347 more files in changeset.
no_comment
no_comment
  1. … 398 more files in changeset.
[updated] for new engine version
[updated] for new engine version
  1. … 357 more files in changeset.
[updated] some cleanups…
[updated] some cleanups

[fixed] LoS takes into account player posture

  1. … 574 more files in changeset.
[added] Core initialization changes
[added] Core initialization changes
  1. … 186 more files in changeset.