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(stable) [fixed] new autogen files
(stable) [fixed] new autogen files
  1. … 413 more files in changeset.
  • More
  • CR-2
  • Abandoned
(stable) [merged] unstable
(stable) [merged] unstable
  1. … 83 more files in changeset.
(stable) [merged] unstable
(stable) [merged] unstable
  1. … 980 more files in changeset.
line 53 should mention "poolsToDamage = HEALTH_ATTRIBUTE + ACTION_ATTRIBUTE + MIND_ATTRIBUTE,"

line 53 should mention "poolsToDamage = HEALTH_ATTRIBUTE + ACTION_ATTRIBUTE + MIND_ATTRIBUTE,"

line 53 should mention "poolsToDamage = HEALTH_ATTRIBUTE + ACTION_ATTRIBUTE + MIND_ATTRIBUTE,"

line 53 should mention "poolsToDamage = HEALTH_ATTRIBUTE + ACTION_ATTRIBUTE + MIND_ATTRIBUTE,"

(stable) [changed] threatMap is now created on use
(stable) [changed] threatMap is now created on use
  1. … 10 more files in changeset.
(stable) [merged] unstable
(stable) [merged] unstable
  1. … 1914 more files in changeset.
(stable) [merged] bas stability/optimizations
(stable) [merged] bas stability/optimizations
  1. … 251 more files in changeset.
(stable) [merged] unstable
(stable) [merged] unstable
  1. … 382 more files in changeset.
(stable) [merged] unstable
(stable) [merged] unstable
  1. … 779 more files in changeset.
(stable) [merged] unstable
(stable) [merged] unstable
  1. … 7933 more files in changeset.
[updated] reverted commit
[updated] reverted commit
  1. … 18 more files in changeset.
[modified] threatmapentry now is keyed by string to account for non-weapon based special attacks
[modified] threatmapentry now is keyed by string to account for non-weapon based special attacks
  1. … 18 more files in changeset.
[updated] generated files
[updated] generated files
  1. … 280 more files in changeset.
[fixed] broken item reduction
[fixed] broken item reduction
  1. … 1 more file in changeset.
[fixed] mantis #0002271: Neutral Players able to heal Special Forces…
[fixed] mantis #0002271: Neutral Players able to heal Special Forces

[fixed?] a locked bounty/bh shouldnt be able to receive heals

  1. … 15 more files in changeset.
[Updated] Delta packets for consistancy…
[Updated] Delta packets for consistancy

[Fixed] Fishing SUI callback so fishing sorta works

  1. … 24 more files in changeset.
[updated] for idlc
[updated] for idlc
  1. … 125 more files in changeset.
[fixed] cleaned code for weapon decay
[fixed] cleaned code for weapon decay
  1. … 132 more files in changeset.
[Fixed] Bolma has meat now…
[Fixed] Bolma has meat now

[Updated] Fireworks

[Updated] Skill Mods

[Added] Skill mod bonuses display

[Added] skillMods vector to commands

[Added] Redeed conditions for houses, harvesters and factories.

[Fixed] Custom names on factory crates

[Added] Error when factory output hopper is full

[Fixed] Power message when out of maint

[Updated] Tripled trap xp

[Removed] Random jedi skill mod code

  1. … 96 more files in changeset.
[updated] for new idlc
[updated] for new idlc
  1. … 124 more files in changeset.
[updated] Tano.countdownTimer
[updated] Tano.countdownTimer
  1. … 4 more files in changeset.
[renabled] image designer
[renabled] image designer
  1. … 26 more files in changeset.
[fixed] loot/threat map…
[fixed] loot/threat map

[upadted] for new serialization needs db wipe

  1. … 208 more files in changeset.
[added] system message for weapon decay [fixed] getConditionDamage now returns int (the float is still used to store damage)
[added] system message for weapon decay [fixed] getConditionDamage now returns int (the float is still used to store damage)
  1. … 3 more files in changeset.
[added] use-based condition damage to armor and weapons
[added] use-based condition damage to armor and weapons
  1. … 5 more files in changeset.
[Updated] Small fixes
[Updated] Small fixes
  1. … 11 more files in changeset.
[updated] for orb changes
[updated] for orb changes
  1. … 409 more files in changeset.