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(stable) [fixed] new autogen files
(stable) [fixed] new autogen files
  1. … 410 more files in changeset.
  • More
  • CR-2
  • Abandoned
line 53 should mention "poolsToDamage = HEALTH_ATTRIBUTE + ACTION_ATTRIBUTE + MIND_ATTRIBUTE,"

line 53 should mention "poolsToDamage = HEALTH_ATTRIBUTE + ACTION_ATTRIBUTE + MIND_ATTRIBUTE,"

line 53 should mention "poolsToDamage = HEALTH_ATTRIBUTE + ACTION_ATTRIBUTE + MIND_ATTRIBUTE,"

line 53 should mention "poolsToDamage = HEALTH_ATTRIBUTE + ACTION_ATTRIBUTE + MIND_ATTRIBUTE,"

(stable) [merged] unstable
(stable) [merged] unstable
  1. … 1914 more files in changeset.
(stable) [fixed] stability issues
(stable) [fixed] stability issues
  1. … 3 more files in changeset.
(stable) [merged] bas stability/optimizations
(stable) [merged] bas stability/optimizations
  1. … 250 more files in changeset.
(stable) [merged] unstable
(stable) [merged] unstable
  1. … 776 more files in changeset.
(stable) [merged] unstable
(stable) [merged] unstable
  1. … 7933 more files in changeset.
[updated] generated files
[updated] generated files
  1. … 277 more files in changeset.
[Updated] Delta packets for consistancy…
[Updated] Delta packets for consistancy

[Fixed] Fishing SUI callback so fishing sorta works

  1. … 24 more files in changeset.
[updated] for idlc
[updated] for idlc
  1. … 124 more files in changeset.
[fixed] cleaned code for weapon decay
[fixed] cleaned code for weapon decay
  1. … 131 more files in changeset.
[Fixed] Harvesters should hold more than the max container size now and only allow you to retrieve the max…
[Fixed] Harvesters should hold more than the max container size now and only allow you to retrieve the max

[Fixed] Depositing power message now shows total power, not added power

[Fixed] Removing resources from harvesters with 0 quantity

  1. … 7 more files in changeset.
[updated] for new idlc
[updated] for new idlc
  1. … 123 more files in changeset.
[Added] Resource Dump Script for same resources between wipes…
[Added] Resource Dump Script for same resources between wipes

[Updated] Consumable useCount display

  1. … 10 more files in changeset.
[fixed] loot/threat map…
[fixed] loot/threat map

[upadted] for new serialization needs db wipe

  1. … 207 more files in changeset.
[updated] for orb changes
[updated] for orb changes
  1. … 406 more files in changeset.
[fixed] order of deserializing
[fixed] order of deserializing
  1. … 200 more files in changeset.
[Updated] Forage messages
[Updated] Forage messages

  1. … 20 more files in changeset.
[updated] serialization needs wipe
[updated] serialization needs wipe
  1. … 153 more files in changeset.
[Updated] Refactored Crafting to session…
[Updated] Refactored Crafting to session

[Updated] Proper StringId serialization

[Fixed] Critical Failure issues in crafting

[Fixed] Issues with adding resources / components to slots

*** Database Wipe needed ***

  1. … 114 more files in changeset.
[Updated] Re-enabled weather…
[Updated] Re-enabled weather

[Updated] Camo less effective against NPC's

  1. … 20 more files in changeset.
[Fixed] Foraging / medical foraging…
[Fixed] Foraging / medical foraging

[Added] Searching Lairs

[Fixed] Resource Spawning issues

  1. … 710 more files in changeset.
[needs] engine update…
[needs] engine update

[changed] removed SceneObject::insertToZone/removeFromZone, insertToZone now becomes Zone::transferObject and removeFromZone is now SceneObject::destroyObjectFromWorld

[changed] SceneObject::addObject renamed to SceneObject::transferObject, transferObject now removes from the old parent and adds to the new parent, no need to call removeObject

[changed] Zone acts now as a container for objects with no parent. Objects are either in zone or in a parent that are in zone.

[fixed?] Loading in buildings

[changed] moved SceneObject::GAMEOBJECT to SceneObjectType

[added] running ./core3 clean will truncate all current char data and mysql tables

[removed] QuadTree from BuildingObject, using cells to load in range objects now

[changed] moved SceneObject::parent to QuadTreeEntry

[fixed] QT not destroying far objects in some circumstances

    • -11
    • +13
    ./ResourceContainerImplementation.cpp
  1. … 164 more files in changeset.
[updated] for new engine
[updated] for new engine
  1. … 389 more files in changeset.
[fixed] tc fixes
[fixed] tc fixes
[fixed] TC fixes
[fixed] TC fixes
  1. … 13 more files in changeset.
[added] cast<> macro…
[added] cast<> macro

[changed] removed all C-style casts, use only cast<> or dynamic_cast<> from now on

  1. … 548 more files in changeset.