•  
  • last updated a few seconds ago
Constraints
Constraints: committers
 
Constraints: files
Constraints: dates
  • More
  • CR-2
  • Abandoned
(stable) [merged] unstable
(stable) [merged] unstable
  1. … 980 more files in changeset.
line 53 should mention "poolsToDamage = HEALTH_ATTRIBUTE + ACTION_ATTRIBUTE + MIND_ATTRIBUTE,"

line 53 should mention "poolsToDamage = HEALTH_ATTRIBUTE + ACTION_ATTRIBUTE + MIND_ATTRIBUTE,"

line 53 should mention "poolsToDamage = HEALTH_ATTRIBUTE + ACTION_ATTRIBUTE + MIND_ATTRIBUTE,"

line 53 should mention "poolsToDamage = HEALTH_ATTRIBUTE + ACTION_ATTRIBUTE + MIND_ATTRIBUTE,"

(stable) [changed] PlayerObject.conversatingCreature to oid reference
(stable) [changed] PlayerObject.conversatingCreature to oid reference
  1. … 4 more files in changeset.
(stable) [changed] set PlayerObject.duelList transient
(stable) [changed] set PlayerObject.duelList transient
(stable) [fixed] changed PlayerObject building references to oid avoiding so in loading them
(stable) [fixed] changed PlayerObject building references to oid avoiding so in loading them
  1. … 8 more files in changeset.
(stable) [fixed] stability issue
(stable) [fixed] stability issue
(stable) [fixed] stability issue
(stable) [fixed] stability issue
  1. … 1 more file in changeset.
(stable) [fixed] PlayerObject.ownedStructures
(stable) [fixed] PlayerObject.ownedStructures
  1. … 4 more files in changeset.
(stable) [merged] unstable
(stable) [merged] unstable
  1. … 1914 more files in changeset.
(stable) [updated] bas changes
(stable) [updated] bas changes
  1. … 21 more files in changeset.
(stable) [merged] unstable
(stable) [merged] unstable
  1. … 382 more files in changeset.
(stable) [merged] unstable
(stable) [merged] unstable
  1. … 779 more files in changeset.
(stable) [merged] unstable
(stable) [merged] unstable
  1. … 7933 more files in changeset.
[Added] New staff permission level system
[Added] New staff permission level system
  1. … 52 more files in changeset.
[Added] Force Power Regen as player object attribute instead of getting the skill mod everytime.…
[Added] Force Power Regen as player object attribute instead of getting the skill mod everytime.

[Fixed] Jedi Robe stat bonus applying (Force power max + regen)

[Added] Visibility increase to Jedi-related activities such as equipping/deequipping a lightsaber or robe, or using an attack that draws force (Lightsaber / Powers)

  1. … 6 more files in changeset.
[added] limit to visibility corresponds to three weeks of decay.
[added] limit to visibility corresponds to three weeks of decay.
  1. … 1 more file in changeset.
[added] visibility decay.
[added] visibility decay.
  1. … 7 more files in changeset.
[added] visibility value to player object.…
[added] visibility value to player object.

[added] visibility manager.

  1. … 6 more files in changeset.
[Added] Crafting Equation debug for admins, use '/server debug [on|off]'…
[Added] Crafting Equation debug for admins, use '/server debug [on|off]'

[Changed] Order Manufacture count is evaluated in factories

  1. … 8 more files in changeset.
[Fixed] Bolma has meat now…
[Fixed] Bolma has meat now

[Updated] Fireworks

[Updated] Skill Mods

[Added] Skill mod bonuses display

[Added] skillMods vector to commands

[Added] Redeed conditions for houses, harvesters and factories.

[Fixed] Custom names on factory crates

[Added] Error when factory output hopper is full

[Fixed] Power message when out of maint

[Updated] Tripled trap xp

[Removed] Random jedi skill mod code

  1. … 96 more files in changeset.
[changed] bh player target stays blue until bh attacks.…
[changed] bh player target stays blue until bh attacks.

[fixed] bh player target no longer stays red after bh is killed.

[fixed] memory leak.

[fixed] lock for bh when removing tef.

  1. … 7 more files in changeset.
[added] fail mission abort if player is in combat.…
[added] fail mission abort if player is in combat.

[added] fail bh mission abort if player has bh tef.

[fixed] bh tef being removed if mission completes or fails.

[added] bh tef staying 15 minutes after last combat ended.

  1. … 9 more files in changeset.
[Updated] By default, a new characters Jedi State will be initialized at 0 (Not Force Sensitive).…
[Updated] By default, a new characters Jedi State will be initialized at 0 (Not Force Sensitive).

[Added] Method to set a player's jedi state.

[Added] Option to finish hologrind unlock. *DISABLED by default, and will require a wipe/clean of characters BEFORE enabling.*

[Added] Force Shrine meditation for non-jedi to receive force wisdom messages.

  1. … 12 more files in changeset.
patch by Itac…
patch by Itac

[added] /setPerformanceBuffTarget for active entertainer buffing

[added] /denyService to deny healing and buffing to a specific player

[fixed] Various entertainer issues

  1. … 11 more files in changeset.
[fixed] changed trading to a session
[fixed] changed trading to a session
  1. … 14 more files in changeset.
[fixed] added callback to vehicle repair confirmation SuiBox patch by…
[fixed] added callback to vehicle repair confirmation SuiBox patch by

kaelon

  1. … 5 more files in changeset.
[fixed] PlayerObject.bountyLockList
[fixed] PlayerObject.bountyLockList
  1. … 1 more file in changeset.