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line 53 should mention "poolsToDamage = HEALTH_ATTRIBUTE + ACTION_ATTRIBUTE + MIND_ATTRIBUTE,"

line 53 should mention "poolsToDamage = HEALTH_ATTRIBUTE + ACTION_ATTRIBUTE + MIND_ATTRIBUTE,"

line 53 should mention "poolsToDamage = HEALTH_ATTRIBUTE + ACTION_ATTRIBUTE + MIND_ATTRIBUTE,"

line 53 should mention "poolsToDamage = HEALTH_ATTRIBUTE + ACTION_ATTRIBUTE + MIND_ATTRIBUTE,"

(stable) [merged] unstable
(stable) [merged] unstable
  1. … 1914 more files in changeset.
[needs] engine update…
[needs] engine update

[changed] removed SceneObject::insertToZone/removeFromZone, insertToZone now becomes Zone::transferObject and removeFromZone is now SceneObject::destroyObjectFromWorld

[changed] SceneObject::addObject renamed to SceneObject::transferObject, transferObject now removes from the old parent and adds to the new parent, no need to call removeObject

[changed] Zone acts now as a container for objects with no parent. Objects are either in zone or in a parent that are in zone.

[fixed?] Loading in buildings

[changed] moved SceneObject::GAMEOBJECT to SceneObjectType

[added] running ./core3 clean will truncate all current char data and mysql tables

[removed] QuadTree from BuildingObject, using cells to load in range objects now

[changed] moved SceneObject::parent to QuadTreeEntry

[fixed] QT not destroying far objects in some circumstances

  1. … 164 more files in changeset.
[added] cast<> macro…
[added] cast<> macro

[changed] removed all C-style casts, use only cast<> or dynamic_cast<> from now on

  1. … 549 more files in changeset.
[modified] changed the commands manager to use a factory -- (mostly) transparent
[modified] changed the commands manager to use a factory -- (mostly) transparent
  1. … 1566 more files in changeset.
[merged] stm branch back to trunk
[merged] stm branch back to trunk
  1. … 104 more files in changeset.
[fixed] exception handling for stm
[fixed] exception handling for stm
  1. … 113 more files in changeset.
[fixed] TC fixes
[fixed] TC fixes
  1. … 28 more files in changeset.
[fixed] speed hack false positives on dismounting
[fixed] speed hack false positives on dismounting
  1. … 15 more files in changeset.
[updated] for service rework
[updated] for service rework
  1. … 1231 more files in changeset.
[fixed]speed modifiers adding to mount speed
[fixed]speed modifiers adding to mount speed
  1. … 1 more file in changeset.
[fixed] TC issues
[fixed] TC issues
  1. … 11 more files in changeset.
[added] commoners…
[added] commoners

[added] spawn table in sql

[NEEDS] sql update

[started] player city regions, player shuttleports (needs to be placed in a player city(city hall))

[fixed] trying to mount from inside cell

[fixed] creatures not being attackable after retreating

  1. … 60 more files in changeset.
[fixed] more TC OR fixes
[fixed] more TC OR fixes
[converted] cross locks to use Locker…
[converted] cross locks to use Locker

[started] cloning

[needs] engine update

  1. … 58 more files in changeset.
[fixed] attacking while riding mount
[fixed] attacking while riding mount
  1. … 9 more files in changeset.
[changed] refactored QueueCommand to be more flexible
[changed] refactored QueueCommand to be more flexible
  1. … 791 more files in changeset.
[added] ControlDevice, VehicleControlDevice, VehicleObject…
[added] ControlDevice, VehicleControlDevice, VehicleObject

[added] swoop

[added] garages loading

  1. … 49 more files in changeset.
Reverted SVN to 1909 for contribution to start
Reverted SVN to 1909 for contribution to start
  1. … 15687 more files in changeset.
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  1. … 15695 more files in changeset.