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(stable) [merged] unstable
(stable) [merged] unstable
  1. … 980 more files in changeset.
(stable) [changed] threatMap is now created on use
(stable) [changed] threatMap is now created on use
  1. … 10 more files in changeset.
(stable) [merged] unstable
(stable) [merged] unstable
  1. … 779 more files in changeset.
(stable) [merged] unstable
(stable) [merged] unstable
  1. … 7933 more files in changeset.
[disabled] Creature.runAway
[disabled] Creature.runAway
  1. … 3 more files in changeset.
[fixed] harvest option
[fixed] harvest option
  1. … 1 more file in changeset.
[fixed] multiple harvesting bug mantis 1583
[fixed] multiple harvesting bug mantis 1583
  1. … 14 more files in changeset.
[added] rough component structure for AI interfaces
[added] rough component structure for AI interfaces
  1. … 26 more files in changeset.
[Added] Ranger /conceal…
[Added] Ranger /conceal

[Updated] Various Fixes

  1. … 36 more files in changeset.
[Added] Scout and Ranger traps…
[Added] Scout and Ranger traps

[Fixed] Various harvesting issues

  1. … 32 more files in changeset.
[Removed] 2 string version of sendSystemMessage
[Removed] 2 string version of sendSystemMessage
  1. … 98 more files in changeset.
[Updated] AI
[Updated] AI
  1. … 10 more files in changeset.
[Fixed] Creatures shouldn't aggro invunerable players
[Fixed] Creatures shouldn't aggro invunerable players
  1. … 1 more file in changeset.
[Updated] Camp Scripts…
[Updated] Camp Scripts

[Updated] DamageMap to ThreatMap, new aggro behavior

[Added] Ranger /rescue command

[Added] 15s Vehicle delay when not in camp or city

[Fixed] Wearable Socket Generation

  1. … 68 more files in changeset.
[Updated] Aggro with LOS / Ranges
[Updated] Aggro with LOS / Ranges
  1. … 1 more file in changeset.
[Updated] Invulnerable / Invisible commands…
[Updated] Invulnerable / Invisible commands

[Added] Radial opened Observer

[Fixed] Tutorial bandit should be attackable again

  1. … 5 more files in changeset.
[Updated] Camp Experience…
[Updated] Camp Experience

[Updated] Movement mods to award when earned

[Updated] Camp Bugs with Abandoning

[Added] optionBitmask setting and unsetting for buffs

[Added] Mask Scent

[Added] Terrain negotiation for scouts

  1. … 30 more files in changeset.
[added] aiagents drop loot if they have a loot group assigned in their templates
[added] aiagents drop loot if they have a loot group assigned in their templates
  1. … 19 more files in changeset.
[added] lair templates…
[added] lair templates

[changed] removed LairObject gameObjectType, moved all logic to LairObserver

[added] /createSpawningElement lair lair_template

  1. … 62 more files in changeset.
[added] logout patch by lordkator…
[added] logout patch by lordkator

[changed] addPendingTask now schedules the task

  1. … 26 more files in changeset.
[added] cast<> macro…
[added] cast<> macro

[changed] removed all C-style casts, use only cast<> or dynamic_cast<> from now on

  1. … 549 more files in changeset.
[added] Skills are now imported from the client data.…
[added] Skills are now imported from the client data.

[added] Player Creation Data is no imported from the client data.

[added] Moved starting credits to player_creation_manager.lua

[notice] This is still a work in progress - not 100% stable or functional yet.

[modified] Creature socket objects are now added via scripts instead of hardcoded (i.e. inventory, player object, etc.)

[deprecated] Certification*, Profession*. Certifications are now Abilities. Profession is now just Skill.

  1. … 164 more files in changeset.
[updated] deprecated PlayerCreature wip
[updated] deprecated PlayerCreature wip
  1. … 836 more files in changeset.
[started] tutorial
[started] tutorial
  1. … 48 more files in changeset.
[started] SceneObject components…
[started] SceneObject components

[added] Zone, ObjectMenu and Container components

  1. … 108 more files in changeset.
[added] floor nav meshes loading…
[added] floor nav meshes loading

[added] path finding with TA* and Funnel on nav meshes

[added] AI should be able to traverse cells, find entrances to buildings and find exits of buildings

  1. … 50 more files in changeset.
[added] primitive random creature spawning
[added] primitive random creature spawning
  1. … 25 more files in changeset.
[fixed] 0000307: Harvesting Meat
[fixed] 0000307: Harvesting Meat

  1. … 2 more files in changeset.
[updated] some cleanups…
[updated] some cleanups

[fixed] LoS takes into account player posture

  1. … 574 more files in changeset.
[updated] tc fixes
[updated] tc fixes
  1. … 19 more files in changeset.