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(stable) [fixed] new autogen files
(stable) [fixed] new autogen files
  1. … 412 more files in changeset.
  • More
  • CR-2
  • Abandoned
(stable) [merged] unstable
(stable) [merged] unstable
  1. … 83 more files in changeset.
(stable) [merged] unstable
(stable) [merged] unstable
  1. … 978 more files in changeset.
line 53 should mention "poolsToDamage = HEALTH_ATTRIBUTE + ACTION_ATTRIBUTE + MIND_ATTRIBUTE,"

line 53 should mention "poolsToDamage = HEALTH_ATTRIBUTE + ACTION_ATTRIBUTE + MIND_ATTRIBUTE,"

line 53 should mention "poolsToDamage = HEALTH_ATTRIBUTE + ACTION_ATTRIBUTE + MIND_ATTRIBUTE,"

line 53 should mention "poolsToDamage = HEALTH_ATTRIBUTE + ACTION_ATTRIBUTE + MIND_ATTRIBUTE,"

(stable) [merged] unstable
(stable) [merged] unstable
  1. … 1911 more files in changeset.
(stable) [merged] bas stability/optimizations
(stable) [merged] bas stability/optimizations
  1. … 251 more files in changeset.
(stable) [merged] unstable
(stable) [merged] unstable
  1. … 779 more files in changeset.
(stable) [merged] unstable
(stable) [merged] unstable
  1. … 7933 more files in changeset.
[updated] generated files
[updated] generated files
  1. … 279 more files in changeset.
[added] debug message when creating unexistent loot
[added] debug message when creating unexistent loot
[Updated] Loot
[Updated] Loot
[Updated] Loot to drop stacks again
[Updated] Loot to drop stacks again
[Added] Level cap for loot scaling…
[Added] Level cap for loot scaling

[Fixed] Issue with components dropping into world while crafting

[Update] Default admin container permissions

  1. … 13 more files in changeset.
[fixed] loot/threat map…
[fixed] loot/threat map

[upadted] for new serialization needs db wipe

  1. … 208 more files in changeset.
[updated] for orb changes
[updated] for orb changes
  1. … 408 more files in changeset.
[fixed] order of deserializing
[fixed] order of deserializing
  1. … 201 more files in changeset.
[Fixed] Loot issues when min/max are the same
[Fixed] Loot issues when min/max are the same
[Fixed] Loot min/max from int to float
[Fixed] Loot min/max from int to float
  1. … 3 more files in changeset.
[fixed] random lair spawns in player cities
[fixed] random lair spawns in player cities
  1. … 10 more files in changeset.
[Fixed] Forage issues…
[Fixed] Forage issues

[Fixed] Crafting Critical Failure issue

  1. … 2 more files in changeset.
[Updated] Forage stuff
[Updated] Forage stuff
  1. … 2 more files in changeset.
[Fixed] Foraging / medical foraging…
[Fixed] Foraging / medical foraging

[Added] Searching Lairs

[Fixed] Resource Spawning issues

  1. … 709 more files in changeset.
[Fixed] Component Issues with crafting…
[Fixed] Component Issues with crafting

[Fixed] Ranger area track more verbose with errors

  1. … 24 more files in changeset.
[Updated] GiveItem to give stacks…
[Updated] GiveItem to give stacks

[Fixed] Factory manufactured count

[Fixed] Issues with components not removing when crafting

[Fixed] Items showing quantity 1

  1. … 6 more files in changeset.
[fixed] stability fixes
[fixed] stability fixes
[fixed] Axkva Min and Death Watch Overlord can drop up to two items of loot per death.
[fixed] Axkva Min and Death Watch Overlord can drop up to two items of loot per death.
  1. … 2 more files in changeset.
[updated] Loot to allow multiple item drop chances from a single mob.…
[updated] Loot to allow multiple item drop chances from a single mob.

[fixed] Reworked loot system to hopefully be a bit faster.

    • -0
    • +55
    ./lootgroup/LootGroups.h
    • -0
    • +58
    ./lootgroup/LootGroupCollectionEntry.h
  1. … 12 more files in changeset.