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(stable) [merged] unstable
(stable) [merged] unstable
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[Updated] Webserver. Ready for content
[Updated] Webserver. Ready for content
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[added] startup reloadstrings argument
[added] startup reloadstrings argument
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[needs] engine update…
[needs] engine update

[changed] removed SceneObject::insertToZone/removeFromZone, insertToZone now becomes Zone::transferObject and removeFromZone is now SceneObject::destroyObjectFromWorld

[changed] SceneObject::addObject renamed to SceneObject::transferObject, transferObject now removes from the old parent and adds to the new parent, no need to call removeObject

[changed] Zone acts now as a container for objects with no parent. Objects are either in zone or in a parent that are in zone.

[fixed?] Loading in buildings

[changed] moved SceneObject::GAMEOBJECT to SceneObjectType

[added] running ./core3 clean will truncate all current char data and mysql tables

[removed] QuadTree from BuildingObject, using cells to load in range objects now

[changed] moved SceneObject::parent to QuadTreeEntry

[fixed] QT not destroying far objects in some circumstances

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[added] stm clone fixes
[added] stm clone fixes
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[Added] Embedded webserver for PCP
[Added] Embedded webserver for PCP
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[added] Core initialization changes
[added] Core initialization changes
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[added] Ability to report bugs in-game.…
[added] Ability to report bugs in-game.

[added] In-game bug reporting game is integrated with Mantis.

[note] Mantis.sql can be added to the server's mysql database in the event that you don't have an external Mantis database setup.

[note] Users not pre-existing in the mantis user database will not be associated with the bug report on Mantis. Fixing in upcoming revision.

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[Modified] LoginServer is now a ManagedService and some fixes.…
[Modified] LoginServer is now a ManagedService and some fixes.

[Added] AccountManager to LoginServer with Account objects tied to ZoneClientSessions. Retrieved via ZoneServer->getAccount(accountid); or from the ZoneClientSession.

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[added] StatusServer
[added] StatusServer
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[fixed] test fix for reference changes in ServerCore
[fixed] test fix for reference changes in ServerCore
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[added] motd…
[added] motd

[changed] blueforg armor to 50% resists

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Reverted SVN to 1909 for contribution to start
Reverted SVN to 1909 for contribution to start
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Moving old trunk
Moving old trunk
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[fixed] memory manager
[fixed] memory manager
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[updated] more conversion done
[updated] more conversion done
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[started] IDLC changes
[started] IDLC changes
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reverting
reverting
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[deleted] current code
[deleted] current code
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[added] Feature manager for server customization. XP scaling and damage modifiers customizable.…
[added] Feature manager for server customization. XP scaling and damage modifiers customizable.

[updated] XP scaling to work with all xp txpes.

[added] Pet pvp damage reduction.

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[fixed] Creatures should not die as intended when one HAM bar reaches zero. - Thanks LakMoore…
[fixed] Creatures should not die as intended when one HAM bar reaches zero. - Thanks LakMoore

[added] Features configuration to core - not fully functional yet.

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[added] ping server
[added] ping server
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[fixed] resource manager memory leak
[fixed] resource manager memory leak
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  1. … 2045 more files in changeset.