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[added] memory protection test…
[added] memory protection test

[added] initial object database process

[added] cmake build files

  1. … 55 more files in changeset.
[updated] for new engine version
[updated] for new engine version
  1. … 26 more files in changeset.
Reverted SVN to 1909 for contribution to start
Reverted SVN to 1909 for contribution to start
  1. … 15687 more files in changeset.
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Moving old trunk
Moving old trunk
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[cleaned] makefiles
[cleaned] makefiles
  1. … 10 more files in changeset.
[fixed] core3 client login connection
[fixed] core3 client login connection
  1. … 92 more files in changeset.
[commented] task manager tester
[commented] task manager tester
  1. … 10 more files in changeset.
[fixed] added native modifier for all c++ declared methods
[fixed] added native modifier for all c++ declared methods
  1. … 18 more files in changeset.
ITEM REVAMP PART 1…
ITEM REVAMP PART 1

[updated] Item storage/container code Rev.2

heavily modified/optimized code

[added] bank storage fully working

[added] item counting (amount, volume limits) are in place now

[added] non-static bank terminals located in table „terminals“ (type 2)

(Statics remain in staticobjects)

[fixed] instrument equip/use bug

[fixed] instrument unequip bug

[fixed] armor equip/use bug

[added] field „home_location“ and „bank_location“ in table characters

[added] Theed bank terminals in the bank area

[modified] addObject() and removeObject() are now virtuals.

addObject in:

-container, inventory, bankstorage, creatureInventory

will now automatically setParent().

SceneObject::insertToZone()

will now automatically set the processServer ( ->setZoneProcessServer)

SceneObjects have added getters now:

->isPlayerInventory() - use it plz!

->isPlayerBankStorage() - use it plz!

This is part 1 of the item Revamp.

Part 2 will come soon and include a „onDrop()“ handler for all classes.

This way, each class can react to drops directly without a lot of pre-checks.

!Do not forget to apply the included sql patch!

  1. … 70 more files in changeset.
SQL Update…
SQL Update

[Added] Newbie Tutorial Building in zone 42

[Fixed] Various

[Syntax] Renamed boxType to windowType so the terms aren't overloaded beteen Consent Window/Add Power Window Type vs List Box/Transfer Box Type

[Added/Fixed] Some additional harvester cleanup, Add Power/Maintenance Dialogues

[Added] Lot Sizes in character response sheet/take up the slot when a player places a house

  1. … 104 more files in changeset.
[fixed] config file parsing
[fixed] config file parsing
  1. … 8 more files in changeset.
* WARNING - The conversion is finished but still contains some bugs thats crashing the server. Committed to debug it on unix. *…
* WARNING - The conversion is finished but still contains some bugs thats crashing the server. Committed to debug it on unix. *

[added] core3 Stringified.

  1. … 819 more files in changeset.
SQL Update…
SQL Update

StructureManager - new interface for creating+updating player structures (houses + harvesters)

Updated harvester remove harv data

[Buildings] thanks to Farmer John its now (0,0,1,0) instead of (0,0,0,1) - rejoice player housing works! (sorta)

  1. … 87 more files in changeset.
[added] Players now have 5 minute period of time to be resurrected by players. After this period, they will have to clone. After being logged in for 10 minutes and dead, they will automatically be clo…
[added] Players now have 5 minute period of time to be resurrected by players. After this period, they will have to clone. After being logged in for 10 minutes and dead, they will automatically be cloned at the nearest cloning facility.

[added] Death is now persistent.

[added] Posture is persistent.

[added] Framework for CureAreaPacks.

[added] Meditation state icon. Looks like an exclamation point.

[fixed] Consent messages now include the appropriate players name instead of %TO.

[fixed] /logout and disconnecting no longer resurrects players.

[fixed] /logout messages now use Stf files and can no longer use /logout while NOT sitting.

[modified] Incapacitation timer increased to 10 seconds.

[required] Database update required. No wipe needed.

Update file: r901_deathAndPosture.sql - or apply swgemu.sql.

  1. … 31 more files in changeset.
A lot of harvester functionality - private testing right now
A lot of harvester functionality - private testing right now
  1. … 105 more files in changeset.
[fixed] Source will now compile on Fedora 9
[fixed] Source will now compile on Fedora 9
  1. … 7 more files in changeset.
Housing Related Fixes
Housing Related Fixes
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[fixed] heightmap fixes…
[fixed] heightmap fixes

[added] integration for client emulator

[added] preliminary client emulator

  1. … 106 more files in changeset.
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