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Reverted SVN to 1909 for contribution to start
Reverted SVN to 1909 for contribution to start
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Moving old trunk
Moving old trunk
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[fixed] core3 client login connection
[fixed] core3 client login connection
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ITEM REVAMP PART 1…
ITEM REVAMP PART 1

[updated] Item storage/container code Rev.2

heavily modified/optimized code

[added] bank storage fully working

[added] item counting (amount, volume limits) are in place now

[added] non-static bank terminals located in table „terminals“ (type 2)

(Statics remain in staticobjects)

[fixed] instrument equip/use bug

[fixed] instrument unequip bug

[fixed] armor equip/use bug

[added] field „home_location“ and „bank_location“ in table characters

[added] Theed bank terminals in the bank area

[modified] addObject() and removeObject() are now virtuals.

addObject in:

-container, inventory, bankstorage, creatureInventory

will now automatically setParent().

SceneObject::insertToZone()

will now automatically set the processServer ( ->setZoneProcessServer)

SceneObjects have added getters now:

->isPlayerInventory() - use it plz!

->isPlayerBankStorage() - use it plz!

This is part 1 of the item Revamp.

Part 2 will come soon and include a „onDrop()“ handler for all classes.

This way, each class can react to drops directly without a lot of pre-checks.

!Do not forget to apply the included sql patch!

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[fixed] config file parsing
[fixed] config file parsing
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[fixed] heightmap fixes…
[fixed] heightmap fixes

[added] integration for client emulator

[added] preliminary client emulator

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