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(unstable) [fixed] Fixed issue with removing player title - Mantis 2713…
(unstable) [fixed] Fixed issue with removing player title - Mantis 2713

(unstable) [changed] Changed CreatureTemplate empty string check for consistency

  1. … 1 more file in changeset.
(unstable) [fixed] Fixed issue that prevented some creatures from attacking
(unstable) [fixed] Fixed issue that prevented some creatures from attacking
(unstable) [Added] milkType property to CreatureTemplate. Patch by Ivojedi.…
(unstable) [Added] milkType property to CreatureTemplate. Patch by Ivojedi.

(unstable) [Removed] Duplicate assignments for hideType, meatType, and boneType from CreatureTemplate. Patch by Ivojedi.

(unstable) [Added] Methods and variable to Creature that will be needed for implementing milking. Patch by Ivojedi.

(unstable) [Added] Radial menu option to creatures that can be milked (non-functional, will be implemented in a later patch). Patch by Ivojedi.

  1. … 4 more files in changeset.
(unstable) [Fixed] NPC lairs (missions) to no longer spawn additional mobs when the lair is attacked. Increased the number of initial spawns slightly at NPC lairs. Patch by Ivojedi.
(unstable) [Fixed] NPC lairs (missions) to no longer spawn additional mobs when the lair is attacked. Increased the number of initial spawns slightly at NPC lairs. Patch by Ivojedi.
  1. … 14 more files in changeset.
(unstable) [Added] Thrown weapon object type. Patch by Ivojedi.…
(unstable) [Added] Thrown weapon object type. Patch by Ivojedi.

(unstable) [Added] combatSpam member to weapon templates. Patch by Ivojedi.

    • -0
    • +2
    ./tangible/SharedWeaponObjectTemplate.cpp
    • -0
    • +6
    ./tangible/SharedWeaponObjectTemplate.h
  1. … 6 more files in changeset.
(unstable) [added] CreatureTemplate now accepts a defaultAttack parameter…
(unstable) [added] CreatureTemplate now accepts a defaultAttack parameter

(unstable) [added] Added DefaultDroidAttackCommand and CreatureRangedAttack combat commands

(unstable) [fixed] AT-ST, droidekas, and blastromech now have ranged attack animations

  1. … 15 more files in changeset.
(unstabled) [changed] Removed lingering debug code
(unstabled) [changed] Removed lingering debug code
(unstable) [added] Added ability to configure default weapon for creatures in their template
(unstable) [added] Added ability to configure default weapon for creatures in their template
  1. … 4 more files in changeset.
(unstable) [added] BuildingObjects can now be placed with spawned NPC
(unstable) [added] BuildingObjects can now be placed with spawned NPC
    • -0
    • +10
    ./tangible/SharedBuildingObjectTemplate.h
    • -0
    • +102
    ./ChildCreatureObject.h
    • -0
    • +21
    ./tangible/SharedBuildingObjectTemplate.cpp
  1. … 4 more files in changeset.
(unstable) [fixed] lua and code issues
(unstable) [fixed] lua and code issues
  1. … 1 more file in changeset.
(unstable) [fixed] InstallationObject now reads installationtype again and now displays resources - Mantis 3610
(unstable) [fixed] InstallationObject now reads installationtype again and now displays resources - Mantis 3610
    • -0
    • +2
    ./tangible/SharedInstallationObjectTemplate.h
(unstable) [added] Patch by Ivojedi: Fixed attackability of lairs …
(unstable) [added] Patch by Ivojedi: Fixed attackability of lairs

Fixed combatants can now get military destroy missions

Added a bit of variety to faction mission targets

  1. … 27 more files in changeset.
(unstable) [added] Turrets now do damage and have resists implemented.
(unstable) [added] Turrets now do damage and have resists implemented.
    • -1
    • +81
    ./tangible/SharedInstallationObjectTemplate.h
  1. … 23 more files in changeset.
(unstable) [added] skillmods can be assigned to a DRAFTSCHEMATIC template and they will be assigned to the crafted object.
(unstable) [added] skillmods can be assigned to a DRAFTSCHEMATIC template and they will be assigned to the crafted object.
    • -0
    • +10
    ./intangible/DraftSchematicObjectTemplate.h
    • -0
    • +16
    ./intangible/DraftSchematicObjectTemplate.cpp
  1. … 20 more files in changeset.
(unstable) [added] skill mods to loot item templates.…
(unstable) [added] skill mods to loot item templates.

(unstable) [added] wearable objects generated in the loot manager gets the skill mods from the loot item template.

  1. … 6 more files in changeset.
(unstable) [added] removeAllOptions method to ConversationScreen.…
(unstable) [added] removeAllOptions method to ConversationScreen.

(unstable) [added] removeAllOptions method to LuaConversationScreen.

(unstable) [added] setDialogTextStringId method to LuaConversationScreen.

(unstable)[Fixed] Crafting macro when creating items.…
(unstable)[Fixed] Crafting macro when creating items.

(unstable)[Fixed] Tilla, Havla, parwan, ruby biel, rations

  1. … 8 more files in changeset.
(unstable) [fixed] city issues
(unstable) [fixed] city issues
    • -14
    • +26
    ./tangible/SharedStructureObjectTemplate.h
    • -2
    • +6
    ./tangible/SharedStructureObjectTemplate.cpp
  1. … 92 more files in changeset.
(unstable) [fixed] merge error
(unstable) [fixed] merge error
(unstable) [merged]stable
(unstable) [merged]stable
  1. … 24 more files in changeset.
(unstable) [fixed] accuracy mods for ranged weapons
(unstable) [fixed] accuracy mods for ranged weapons
    • -1
    • +1
    ./tangible/SharedWeaponObjectTemplate.cpp
(unstable) [fixed] level ranges for missions…
(unstable) [fixed] level ranges for missions

(unstable) [added] SWGEMU-331 (SWGEMU-327, SWGEMU-328)

(unstable) [modified] lair template mobs now take a level DIFFERENCE instead of absolute level

  1. … 161 more files in changeset.
(unstable) [Updated] Vendors/ Bazaar
(unstable) [Updated] Vendors/ Bazaar
  1. … 45 more files in changeset.
(unstable) [merged] stable
(unstable) [merged] stable
  1. … 303 more files in changeset.
(unstable) [fixed] non-combat professions causing everything to con green…
(unstable) [fixed] non-combat professions causing everything to con green

(unstable) [added] group level calculations

(unstable) [adjusted] mission levels to be more pre-CU

  1. … 7 more files in changeset.
(unstable) [added] Warren first pass for initial testing (still missing a few things)…
(unstable) [added] Warren first pass for initial testing (still missing a few things)

(unstable) [fixed] Elevator terminals now more responsive and should work better.

(unstable) [fixed] SMC Dragoon to have force powers (thanks Ashur).

(unstable) [fixed] Added more Lua proxy methods.

  1. … 79 more files in changeset.
(unstable)[Updated] Bazaar / vendor fixes (in progress)…
(unstable)[Updated] Bazaar / vendor fixes (in progress)

(unstable)[Fixed] Vehicle and schematic trading

(unstable)[Fixed] Added Access Fee's

(unstable)[Fixed] Non area DOT doing area damage

(unstable)[Added] No Trade items

  1. … 181 more files in changeset.
(unstable) [added] aiactor spawn code
(unstable) [added] aiactor spawn code
  1. … 22 more files in changeset.
(unstable) [updated] reworked weak references
(unstable) [updated] reworked weak references
  1. … 516 more files in changeset.
(unstable)[Updated] Fixed spelling error
(unstable)[Updated] Fixed spelling error
  1. … 189 more files in changeset.