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(unstable) [added] Created task for starting and aborting an HQ shutdown sequence…
(unstable) [added] Created task for starting and aborting an HQ shutdown sequence

(unstable) [fixed] Fixed issue with HQ getting bugged if server reset during a shutdown

(unstable) [fixed] Removed ability to reset vulnerability times for PvE base

  1. … 5 more files in changeset.
(unstable) [added] Added faction status checks to turret controls - thanks Ivojedi
(unstable) [added] Added faction status checks to turret controls - thanks Ivojedi
(unstable) [added] Turrets can now be controlled Manually - new bases only…
(unstable) [added] Turrets can now be controlled Manually - new bases only

(unstable) [added] Added TurretFireManualCommand combat command

    • -0
    • +55
    ./TurretControlTerminalDataComponent.h
  1. … 28 more files in changeset.
(unstabled) [fixed] Fixed skill check for Override Terminal and error message for Power Regulator terminal
(unstabled) [fixed] Fixed skill check for Override Terminal and error message for Power Regulator terminal
(unstable) [changed] Skill checks are now performed when slicing HQ Terms…
(unstable) [changed] Skill checks are now performed when slicing HQ Terms

(unstable) [changed] Warrant Officer can now enter enemy HQ to check vulnerability times

  1. … 1 more file in changeset.
(unstable) [removed] Revert commit 6306
(unstable) [removed] Revert commit 6306
(unstable) [fixed] Fixes issue with dead and incapped players using uplink terminal
(unstable) [fixed] Fixes issue with dead and incapped players using uplink terminal
(unstable) [added] Added PvE base functionality to HQ terminals…
(unstable) [added] Added PvE base functionality to HQ terminals

(unstable) [added] PvE Detach HQ now available from faction recruiters

    • -24
    • +8
    ./OverrideTerminalMenuComponent.cpp
    • -21
    • +7
    ./SecurityTerminalMenuComponent.cpp
  1. … 11 more files in changeset.
(unstabled) [fixed] Added missing return statement for HQ terminals
(unstabled) [fixed] Added missing return statement for HQ terminals
(unstable) [fixed] Player and HQ terminals now must be in the same cell/room in order to use
(unstable) [fixed] Player and HQ terminals now must be in the same cell/room in order to use
(unstable) [added] Added additional checks for dead and incapacitated players for HQ Terminals
(unstable) [added] Added additional checks for dead and incapacitated players for HQ Terminals
(unstable) [fixed] Stability issue - thanks Ivojedi
(unstable) [fixed] Stability issue - thanks Ivojedi
(unstable) [fixed] stability issue
(unstable) [fixed] stability issue
(unstable) [fixed] Players now must be S.F. in order to slice security terminal…
(unstable) [fixed] Players now must be S.F. in order to slice security terminal

(unstable) [changed] HQ are now vulnerable for 2 hours every 2 days.

  1. … 3 more files in changeset.
(unstable) [added] Turret control terminals now spawn in the bases - disabled…
(unstable) [added] Turret control terminals now spawn in the bases - disabled

(unstable) [added] Minefields now spawn with base - animation only

(unstable) [added] Covert scanners now spawn with base - disabled

(unstable) [added] Mines and minefields can be purchased from recruiter

(unstable) [added] Mines can be donated to HQ minefields

    • -0
    • +76
    ./TurretControlMenuComponent.cpp
    • -0
    • +41
    ./TurretControlMenuComponent.h
  1. … 29 more files in changeset.
(unstable) [fixed] Neutral, dead, and incapped players can no longer slice base terminals.
(unstable) [fixed] Neutral, dead, and incapped players can no longer slice base terminals.
(unstable) [added] Player must be overt for a period of time before aborting a base shutdown.…
(unstable) [added] Player must be overt for a period of time before aborting a base shutdown.

(unstable) [added] Added a cooldown period for enemy to restart shutdown sequence after it has been aborted.

  1. … 6 more files in changeset.
(unstable) [changed] Corrected and added additional system messages to bases.
(unstable) [changed] Corrected and added additional system messages to bases.
  1. … 1 more file in changeset.
(unstable) [fixed] Slicing security terminal now correctly checks for a damaged terminal
(unstable) [fixed] Slicing security terminal now correctly checks for a damaged terminal
  1. … 2 more files in changeset.
(unstable) [changed] Security terminals are now sliced using precision knife instead of radial.
(unstable) [changed] Security terminals are now sliced using precision knife instead of radial.
    • -0
    • +33
    ./SecurityTerminalDataComponent.h
  1. … 13 more files in changeset.
(unstable) [added] Corrected base destruction countdown message. Now gives minutes and sent to all players in area.
(unstable) [added] Corrected base destruction countdown message. Now gives minutes and sent to all players in area.
  1. … 4 more files in changeset.
(unstable) [fixed] Opposite faction players can no longer view base vulnerability times.
(unstable) [fixed] Opposite faction players can no longer view base vulnerability times.
(unstable) [added] Added ability to donate turrets to player bases…
(unstable) [added] Added ability to donate turrets to player bases

(unstable) [added] Added ability to remove turrets from player base defense

  1. … 50 more files in changeset.
(unstable) [added] Galactic Civil War Manager
(unstable) [added] Galactic Civil War Manager
    • -0
    • +173
    ./HQMenuComponent.cpp
    • -0
    • +45
    ./PowerRegulatorMenuComponent.h
    • -0
    • +44
    ./OverrideTerminalMenuComponent.h
    • -0
    • +43
    ./SecurityTerminalMenuComponent.h
    • -0
    • +85
    ./UplinkTerminalMenuComponent.cpp
    • -0
    • +41
    ./UplinkTerminalMenuComponent.h
    • -0
    • +83
    ./PowerRegulatorMenuComponent.cpp
    • -0
    • +79
    ./OverrideTerminalMenuComponent.cpp
    • -0
    • +98
    ./SecurityTerminalMenuComponent.cpp
  1. … 55 more files in changeset.
(unstable) [fixed] StructureManager to Singleton and some code cleanup in relation to StructureManager.
(unstable) [fixed] StructureManager to Singleton and some code cleanup in relation to StructureManager.
  1. … 67 more files in changeset.
(unstable)[Updated] Bazaar / vendor fixes (in progress)…
(unstable)[Updated] Bazaar / vendor fixes (in progress)

(unstable)[Fixed] Vehicle and schematic trading

(unstable)[Fixed] Added Access Fee's

(unstable)[Fixed] Non area DOT doing area damage

(unstable)[Added] No Trade items

    • -48
    • +91
    ./StructureTerminalMenuComponent.cpp
  1. … 183 more files in changeset.