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(unstable) [fixed] Containers in POI/Cave can now be looted.
(unstable) [fixed] Containers in POI/Cave can now be looted.
    • -0
    • +42
    ./components/PlaceableLootContainerComponent.cpp
    • -0
    • +18
    ./components/PlaceableLootContainerComponent.h
  1. … 12 more files in changeset.
(unstable) [fixed] Patch by bluree - Fixed bug allowing players to add items to corpse
(unstable) [fixed] Patch by bluree - Fixed bug allowing players to add items to corpse
    • -3
    • +14
    ./components/LootContainerComponent.cpp
(unstable) [updated] idl generated files with new version
(unstable) [updated] idl generated files with new version
    • -18
    • +21
    ./pharmaceutical/RangedStimPack.cpp
    • -6
    • +12
    ./terminal/travel/TravelTerminal.cpp
  1. … 411 more files in changeset.
(unstable) [Added] missing properties to lua files for special heavy weapons. Patch by Ivojedi.…
(unstable) [Added] missing properties to lua files for special heavy weapons. Patch by Ivojedi.

(unstable) [Added] method to SceneObject to check for object type SPEACIALHEAVYWEAPON. Patch by Ivojedi.

(unstable) [Added] specialheavyweapon weaponType to WeaponObject. Patch by Ivojedi.

    • -0
    • +2
    ./weapon/WeaponObjectImplementation.cpp
  1. … 8 more files in changeset.
(unstable) [added] Created task for starting and aborting an HQ shutdown sequence…
(unstable) [added] Created task for starting and aborting an HQ shutdown sequence

(unstable) [fixed] Fixed issue with HQ getting bugged if server reset during a shutdown

(unstable) [fixed] Removed ability to reset vulnerability times for PvE base

    • -7
    • +10
    ./terminal/components/HQMenuComponent.cpp
  1. … 5 more files in changeset.
(unstable) [Added] Composite armor color can now be changed (Credits to TheAnswer and Valkyra). Patch by bluree.
(unstable) [Added] Composite armor color can now be changed (Credits to TheAnswer and Valkyra). Patch by bluree.
    • -0
    • +76
    ./components/ArmorColorMenuComponent.cpp
    • -0
    • +38
    ./components/ArmorColorMenuComponent.h
  1. … 13 more files in changeset.
(unstable) [Fixed] fireworks to be unusable while mounted - mantis 1709. Patch by Ivojedi.
(unstable) [Fixed] fireworks to be unusable while mounted - mantis 1709. Patch by Ivojedi.
(unstable) [Added] Throw grenade menu component- Patch by Ivojedi.
(unstable) [Added] Throw grenade menu component- Patch by Ivojedi.
    • -9
    • +31
    ./components/ThrowGrenadeMenuComponent.cpp
    • -2
    • +4
    ./components/ThrowGrenadeMenuComponent.h
  1. … 1 more file in changeset.
(unstable) [Added] Thrown weapon object type. Patch by Ivojedi.…
(unstable) [Added] Thrown weapon object type. Patch by Ivojedi.

(unstable) [Added] combatSpam member to weapon templates. Patch by Ivojedi.

    • -0
    • +2
    ./weapon/WeaponObjectImplementation.cpp
  1. … 7 more files in changeset.
(unstable) [Fixed] clothing bio tissue stacking. Patch by Ivojedi.
(unstable) [Fixed] clothing bio tissue stacking. Patch by Ivojedi.
(unstable) Patch by Valkyra: …
(unstable) Patch by Valkyra:

[Added] Sui Color picker boxes possible to be generated now. Credits to TA for the setting variable information.

[Added] SE Goggles can have their lens color changed through radial menu.

    • -0
    • +76
    ./components/GogglesColorMenuComponent.cpp
    • -0
    • +37
    ./components/GogglesColorMenuComponent.h
  1. … 14 more files in changeset.
(unstable) [added] Added faction status checks to turret controls - thanks Ivojedi
(unstable) [added] Added faction status checks to turret controls - thanks Ivojedi
(unstable) [added] Turrets can now be controlled Manually - new bases only…
(unstable) [added] Turrets can now be controlled Manually - new bases only

(unstable) [added] Added TurretFireManualCommand combat command

    • -0
    • +55
    ./terminal/components/TurretControlTerminalDataComponent.h
  1. … 28 more files in changeset.
(unstabled) [fixed] Fixed skill check for Override Terminal and error message for Power Regulator terminal
(unstabled) [fixed] Fixed skill check for Override Terminal and error message for Power Regulator terminal
(unstable) [changed] Skill checks are now performed when slicing HQ Terms…
(unstable) [changed] Skill checks are now performed when slicing HQ Terms

(unstable) [changed] Warrant Officer can now enter enemy HQ to check vulnerability times

    • -8
    • +19
    ./terminal/components/HQMenuComponent.cpp
  1. … 1 more file in changeset.
(unstable) [fixed] stability issues
(unstable) [fixed] stability issues
    • -1
    • +2
    ./components/CampTerminalMenuComponent.cpp

changeset discussion

  1. box: On lines 70 and 136 of this file, there are similar 'area == NULL;' lines that still exist. Should these be changed t...
  2. TheAnswer: yes
  3. athaemik: Good catch.
(unstable) [removed] Revert commit 6306
(unstable) [removed] Revert commit 6306
(unstable) [fixed] Fixes issue with dead and incapped players using uplink terminal
(unstable) [fixed] Fixes issue with dead and incapped players using uplink terminal
(unstable) [added] Added PvE base functionality to HQ terminals…
(unstable) [added] Added PvE base functionality to HQ terminals

(unstable) [added] PvE Detach HQ now available from faction recruiters

    • -65
    • +22
    ./terminal/components/HQMenuComponent.cpp
    • -4
    • +0
    ./terminal/components/HQMenuComponent.h
  1. … 11 more files in changeset.
(unstable) [fixed] Fixed group loot permission issues - Mantis 3658
(unstable) [fixed] Fixed group loot permission issues - Mantis 3658
    • -0
    • +12
    ./components/LootContainerComponent.cpp
(unstabled) [fixed] Added missing return statement for HQ terminals
(unstabled) [fixed] Added missing return statement for HQ terminals
    • -1
    • +3
    ./terminal/components/HQMenuComponent.cpp
(unstable) [fixed] Player and HQ terminals now must be in the same cell/room in order to use
(unstable) [fixed] Player and HQ terminals now must be in the same cell/room in order to use
    • -0
    • +9
    ./terminal/components/HQMenuComponent.cpp
(unstable) [added] Added additional checks for dead and incapacitated players for HQ Terminals
(unstable) [added] Added additional checks for dead and incapacitated players for HQ Terminals
    • -1
    • +1
    ./terminal/components/HQMenuComponent.cpp
(unstable) [fixed] Stability issue - thanks Ivojedi
(unstable) [fixed] Stability issue - thanks Ivojedi
(unstable) [added] Patch by Ivojedi: Added clothing bio tissues.
(unstable) [added] Patch by Ivojedi: Added clothing bio tissues.
    • -46
    • +74
    ./TangibleObjectImplementation.cpp
  1. … 21 more files in changeset.
(unstable) [added] Patch by Bert: Added flamethrower and heavy acid rifle specials.
(unstable) [added] Patch by Bert: Added flamethrower and heavy acid rifle specials.
  1. … 16 more files in changeset.
(unstable) [changed] Loot rights now based off of group damage
(unstable) [changed] Loot rights now based off of group damage
  1. … 3 more files in changeset.
(unstable) [fixed] stability issue
(unstable) [fixed] stability issue
(unstable) [fixed] Players now must be S.F. in order to slice security terminal…
(unstable) [fixed] Players now must be S.F. in order to slice security terminal

(unstable) [changed] HQ are now vulnerable for 2 hours every 2 days.

  1. … 3 more files in changeset.
(unstable) [fixed] stability issues
(unstable) [fixed] stability issues