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(unstable)[Fixed] Crafting macro when creating items.…
(unstable)[Fixed] Crafting macro when creating items.

(unstable)[Fixed] Tilla, Havla, parwan, ruby biel, rations

  1. … 8 more files in changeset.
(unstable) [fixed] Dizzy events not triggering the knockdown timer
(unstable) [fixed] Dizzy events not triggering the knockdown timer

(unstable) [merged] stable
(unstable) [merged] stable
  1. … 302 more files in changeset.
(Unstable)[Fixed]Invisible players no longer reappear after entering buildings or teleporting
(Unstable)[Fixed]Invisible players no longer reappear after entering buildings or teleporting
  1. … 12 more files in changeset.
(unstable) [updated] reworked weak references
(unstable) [updated] reworked weak references
  1. … 515 more files in changeset.
(unstable)[Updated] Mask scent fix
(unstable)[Updated] Mask scent fix
(unstable)[Fixed] Small issue with mask scent breaking
(unstable)[Fixed] Small issue with mask scent breaking
(unstable) [fixed] mask scent not awarding exp or dropping, maybe some candy
(unstable) [fixed] mask scent not awarding exp or dropping, maybe some candy
(unstable) [fixed] locking
(unstable) [fixed] locking
(unstable) [fixed] actually locked in camotask...
(unstable) [fixed] actually locked in camotask...
(unstable) [added] copied all relevant logic to AiActor and AiStateComponent …
(unstable) [added] copied all relevant logic to AiActor and AiStateComponent

(unstable) [added] put in preparatory code for the switch to new AI

(unstable) [added] CamoTask so we can properly lock camo (maskscent/conceal) checks

  1. … 17 more files in changeset.
[created] unstable branch
[created] unstable branch
    • -0
    • +62
    ./DespawnCreatureOnPlayerDissappear.h
  1. … 25978 more files in changeset.