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(unstable) [Fixed] A few actions now take the secondary stat into account for the action cost. Mantis 3630. Patch by Ivojedi.
(unstable) [Fixed] A few actions now take the secondary stat into account for the action cost. Mantis 3630. Patch by Ivojedi.
  1. … 15 more files in changeset.
(unstable) [added] Added method to CreatureObject to determine if attackable by TangibleObject
(unstable) [added] Added method to CreatureObject to determine if attackable by TangibleObject
  1. … 3 more files in changeset.
(unstable) [merged] stable
(unstable) [merged] stable
  1. … 32 more files in changeset.
(unstable) [changed] unreachable ai should not be attackable anymore
(unstable) [changed] unreachable ai should not be attackable anymore
  1. … 7 more files in changeset.
(unstable) [merged] stable
(unstable) [merged] stable
  1. … 37 more files in changeset.
no_comment
no_comment
(unstable) [ƒixed] deadlock
(unstable) [ƒixed] deadlock
  1. … 1 more file in changeset.
(unstable) [fixed] KD timer
(unstable) [fixed] KD timer

  1. … 1 more file in changeset.
(unstable) [added] City specializations - all except for cloning and entertainer (coming soon). - Needs Testing…
(unstable) [added] City specializations - all except for cloning and entertainer (coming soon). - Needs Testing

(unstable) [fixed] Bug that allowed anyone to place a hospital in a city on Naboo or Corellia instead of only Master Doctors/Combat Medics.

(unstable) [fixed] Reenabled blue frogs.

  1. … 31 more files in changeset.
(unstable)[Added]Preliminary group XP for Entertainers…
(unstable)[Added]Preliminary group XP for Entertainers

(unstable)[Fixed]Can no longer use healing abilities if the player doesn't actually have damage

(unstable)[Fixed]Battle fatigue healing efficiency messages

  1. … 7 more files in changeset.
(unstable) [fixed] compile error for some people
(unstable) [fixed] compile error for some people
(unstable)[Updated] Bazaar / vendor fixes (in progress)…
(unstable)[Updated] Bazaar / vendor fixes (in progress)

(unstable)[Fixed] Vehicle and schematic trading

(unstable)[Fixed] Added Access Fee's

(unstable)[Fixed] Non area DOT doing area damage

(unstable)[Added] No Trade items

  1. … 183 more files in changeset.
(Unstable)[Fixed]Invisible players no longer reappear after entering buildings or teleporting
(Unstable)[Fixed]Invisible players no longer reappear after entering buildings or teleporting
  1. … 12 more files in changeset.
(unstable) [updated] reworked weak references
(unstable) [updated] reworked weak references
  1. … 516 more files in changeset.
(unstable) [fixed] cleared up some vague code
(unstable) [fixed] cleared up some vague code
  1. … 3 more files in changeset.
(unstable) [added] copied all relevant logic to AiActor and AiStateComponent …
(unstable) [added] copied all relevant logic to AiActor and AiStateComponent

(unstable) [added] put in preparatory code for the switch to new AI

(unstable) [added] CamoTask so we can properly lock camo (maskscent/conceal) checks

  1. … 17 more files in changeset.
(unstable) [merged] with stable
(unstable) [merged] with stable
  1. … 31 more files in changeset.
[created] unstable branch
[created] unstable branch
  1. … 25991 more files in changeset.