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(unstable) [added] Added Imperial racial penalties for faction perks …
(unstable) [added] Added Imperial racial penalties for faction perks

(unstable) [fixed] Fixed issue with dropping items in HQ

    • -2
    • +1
    ./components/GCWBaseContainerComponent.cpp
    • -1
    • +2
    ./components/GCWBaseContainerComponent.h
  1. … 10 more files in changeset.
(unstable) [updated] idl generated files with new version
(unstable) [updated] idl generated files with new version
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    • +12
    ./hospital/HospitalBuildingObject.cpp
    • -6
    • +12
    ./tutorial/TutorialBuildingObject.cpp
    • -6
    • +12
    ./recreation/RecreationBuildingObject.cpp
    • -1
    • +2
    ./recreation/RecreationBuildingObject.h
  1. … 416 more files in changeset.
(unstable) [fixed] Fixed issue with all permissions being treated the same in HQ
(unstable) [fixed] Fixed issue with all permissions being treated the same in HQ
    • -1
    • +1
    ./components/GCWBaseContainerComponent.cpp
(unstable) [fixed] Fixed issue with PvE bases not being vulnerable after a server reboot.
(unstable) [fixed] Fixed issue with PvE bases not being vulnerable after a server reboot.
    • -6
    • +5
    ./components/DestructibleBuildingDataComponent.cpp
(unstable) [changed] PVE HQ are now always vulnerable…
(unstable) [changed] PVE HQ are now always vulnerable

(unstable) [fixed] HQ retain their progress in base destruction on server restart

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    • +1
    ./components/DestructibleBuildingDataComponent.cpp
    • -11
    • +0
    ./components/GCWBaseContainerComponent.cpp
    • -11
    • +1
    ./components/DestructibleBuildingDataComponent.h
  1. … 5 more files in changeset.
(unstable) [fixed] shuttles so that they cannot be boarded before they land. Mantis issue 3703. Patch by Ivojedi.
(unstable) [fixed] shuttles so that they cannot be boarded before they land. Mantis issue 3703. Patch by Ivojedi.
(unstable) [added] Minefields can now be donated to HQ and destroyed when out mines…
(unstable) [added] Minefields can now be donated to HQ and destroyed when out mines

(unstable) [fixed] Fixed issue with donated turrets remaining after base is destroyed

  1. … 15 more files in changeset.
(unstable) [fixed] Fixed MinefieldAttackCommand to do AOE damage…
(unstable) [fixed] Fixed MinefieldAttackCommand to do AOE damage

(unstable) [fixed] Minefields should now only do damage to enemies

(unstable) [changed] Cleaned up TurretZoneComponent and MinefieldZoneComponent

  1. … 5 more files in changeset.
(unstable) [added] Turrets can now be controlled Manually - new bases only…
(unstable) [added] Turrets can now be controlled Manually - new bases only

(unstable) [added] Added TurretFireManualCommand combat command

  1. … 29 more files in changeset.
(unstable) [changed] Improved GCW Base Cell Permissions - building doors should work now…
(unstable) [changed] Improved GCW Base Cell Permissions - building doors should work now

(unstable) [fixed] Bases now checks permissions when players change faction status inside

    • -0
    • +176
    ./components/GCWBaseContainerComponent.cpp
    • -124
    • +4
    ./components/GCWBaseContainerComponent.h
  1. … 5 more files in changeset.
(unstable) [changed] Skill checks are now performed when slicing HQ Terms…
(unstable) [changed] Skill checks are now performed when slicing HQ Terms

(unstable) [changed] Warrant Officer can now enter enemy HQ to check vulnerability times

    • -3
    • +11
    ./components/GCWBaseContainerComponent.h
  1. … 5 more files in changeset.
(unstable) [fixed] Fixed more instances of unattackable turrets at HQ
(unstable) [fixed] Fixed more instances of unattackable turrets at HQ
  1. … 1 more file in changeset.
(unstable) [removed] Removed debug message.
(unstable) [removed] Removed debug message.
    • -2
    • +0
    ./components/GCWBaseContainerComponent.h
(unstable) [added] Added PvE base functionality to HQ terminals…
(unstable) [added] Added PvE base functionality to HQ terminals

(unstable) [added] PvE Detach HQ now available from faction recruiters

    • -42
    • +98
    ./components/GCWBaseContainerComponent.h
  1. … 15 more files in changeset.
(unstable) [changed] Same faction players can now enter HQ as Combatant
(unstable) [changed] Same faction players can now enter HQ as Combatant
    • -3
    • +3
    ./components/GCWBaseContainerComponent.h
(unstable) [added] BuildingObjects can now be placed with spawned NPC
(unstable) [added] BuildingObjects can now be placed with spawned NPC
  1. … 3 more files in changeset.
(unstable) [added] Patch by Cebot: Removed phantom shuttle at player shuttle ports.
(unstable) [added] Patch by Cebot: Removed phantom shuttle at player shuttle ports.
  1. … 6 more files in changeset.
(unstable) [fixed] Players that should be allowed access to Detach HQ are now ejected.
(unstable) [fixed] Players that should be allowed access to Detach HQ are now ejected.
(unstable) [merged] stable
(unstable) [merged] stable
  1. … 40 more files in changeset.
(unstable) [fixed] Fixes entrance issues to new player bases.
(unstable) [fixed] Fixes entrance issues to new player bases.
(unstable) [added] Minefields now do damage…
(unstable) [added] Minefields now do damage

(unstable) [changed] Cleaned up TangibleObject portion of CombatManager

  1. … 4 more files in changeset.
(unstable) [added] Turret control terminals now spawn in the bases - disabled…
(unstable) [added] Turret control terminals now spawn in the bases - disabled

(unstable) [added] Minefields now spawn with base - animation only

(unstable) [added] Covert scanners now spawn with base - disabled

(unstable) [added] Mines and minefields can be purchased from recruiter

(unstable) [added] Mines can be donated to HQ minefields

    • -14
    • +23
    ./BuildingObjectImplementation.cpp
    • -2
    • +26
    ./components/DestructibleBuildingDataComponent.cpp
    • -0
    • +50
    ./components/DestructibleBuildingDataComponent.h
  1. … 28 more files in changeset.
(unstable) [added] Turrets now do damage and have resists implemented.
(unstable) [added] Turrets now do damage and have resists implemented.
    • -17
    • +26
    ./BuildingObjectImplementation.cpp
  1. … 23 more files in changeset.
(unstable) [added] Player must be overt for a period of time before aborting a base shutdown.…
(unstable) [added] Player must be overt for a period of time before aborting a base shutdown.

(unstable) [added] Added a cooldown period for enemy to restart shutdown sequence after it has been aborted.

    • -1
    • +14
    ./components/DestructibleBuildingDataComponent.cpp
    • -1
    • +10
    ./components/DestructibleBuildingDataComponent.h
  1. … 5 more files in changeset.
(unstable) [added] Turrets can now be destroyed outside of bases…
(unstable) [added] Turrets can now be destroyed outside of bases

(unstable) [changed] Turrets now maintain a reference to their base - Old bases need to be destroyed.

    • -0
    • +1
    ./components/DestructibleBuildingDataComponent.h
  1. … 18 more files in changeset.
(unstable) [fixed] stability issues
(unstable) [fixed] stability issues
(unstable) [added] Only overt players can enter bases…
(unstable) [added] Only overt players can enter bases

(unstable) [added] Enemy faction must destroy turrets before entering player bases

    • -1
    • +13
    ./components/DestructibleBuildingDataComponent.cpp
    • -1
    • +3
    ./components/DestructibleBuildingDataComponent.h
    • -0
    • +88
    ./components/GCWBaseContainerComponent.h
  1. … 7 more files in changeset.
(unstable) [added] Added ability to donate turrets to player bases…
(unstable) [added] Added ability to donate turrets to player bases

(unstable) [added] Added ability to remove turrets from player base defense

    • -16
    • +117
    ./BuildingObjectImplementation.cpp
    • -2
    • +27
    ./components/DestructibleBuildingDataComponent.cpp
    • -2
    • +54
    ./components/DestructibleBuildingDataComponent.h
  1. … 47 more files in changeset.
(unstable) [added] Galactic Civil War Manager
(unstable) [added] Galactic Civil War Manager
    • -0
    • +27
    ./components/BuildingDataComponent.h
    • -0
    • +229
    ./components/DestructibleBuildingDataComponent.cpp
    • -0
    • +265
    ./components/DestructibleBuildingDataComponent.h
  1. … 58 more files in changeset.
(unstable) [merged] stablie
(unstable) [merged] stablie
  1. … 68 more files in changeset.