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(unstable) [added] Added Imperial racial penalties for faction perks …
(unstable) [added] Added Imperial racial penalties for faction perks

(unstable) [fixed] Fixed issue with dropping items in HQ

  1. … 10 more files in changeset.
(unstable) [fixed] Fixed issue with all permissions being treated the same in HQ
(unstable) [fixed] Fixed issue with all permissions being treated the same in HQ
(unstable) [fixed] Fixed issue with PvE bases not being vulnerable after a server reboot.
(unstable) [fixed] Fixed issue with PvE bases not being vulnerable after a server reboot.
    • -6
    • +5
    ./DestructibleBuildingDataComponent.cpp
(unstable) [changed] PVE HQ are now always vulnerable…
(unstable) [changed] PVE HQ are now always vulnerable

(unstable) [fixed] HQ retain their progress in base destruction on server restart

    • -8
    • +1
    ./DestructibleBuildingDataComponent.cpp
    • -11
    • +1
    ./DestructibleBuildingDataComponent.h
  1. … 5 more files in changeset.
(unstable) [changed] Improved GCW Base Cell Permissions - building doors should work now…
(unstable) [changed] Improved GCW Base Cell Permissions - building doors should work now

(unstable) [fixed] Bases now checks permissions when players change faction status inside

    • -0
    • +176
    ./GCWBaseContainerComponent.cpp
  1. … 6 more files in changeset.
(unstable) [changed] Skill checks are now performed when slicing HQ Terms…
(unstable) [changed] Skill checks are now performed when slicing HQ Terms

(unstable) [changed] Warrant Officer can now enter enemy HQ to check vulnerability times

  1. … 5 more files in changeset.
(unstable) [removed] Removed debug message.
(unstable) [removed] Removed debug message.
(unstable) [added] Added PvE base functionality to HQ terminals…
(unstable) [added] Added PvE base functionality to HQ terminals

(unstable) [added] PvE Detach HQ now available from faction recruiters

  1. … 16 more files in changeset.
(unstable) [changed] Same faction players can now enter HQ as Combatant
(unstable) [changed] Same faction players can now enter HQ as Combatant
(unstable) [added] Patch by Cebot: Removed phantom shuttle at player shuttle ports.
(unstable) [added] Patch by Cebot: Removed phantom shuttle at player shuttle ports.
  1. … 6 more files in changeset.
(unstable) [added] Turret control terminals now spawn in the bases - disabled…
(unstable) [added] Turret control terminals now spawn in the bases - disabled

(unstable) [added] Minefields now spawn with base - animation only

(unstable) [added] Covert scanners now spawn with base - disabled

(unstable) [added] Mines and minefields can be purchased from recruiter

(unstable) [added] Mines can be donated to HQ minefields

    • -2
    • +26
    ./DestructibleBuildingDataComponent.cpp
    • -0
    • +50
    ./DestructibleBuildingDataComponent.h
  1. … 29 more files in changeset.
(unstable) [added] Player must be overt for a period of time before aborting a base shutdown.…
(unstable) [added] Player must be overt for a period of time before aborting a base shutdown.

(unstable) [added] Added a cooldown period for enemy to restart shutdown sequence after it has been aborted.

    • -1
    • +14
    ./DestructibleBuildingDataComponent.cpp
    • -1
    • +10
    ./DestructibleBuildingDataComponent.h
  1. … 5 more files in changeset.
(unstable) [added] Turrets can now be destroyed outside of bases…
(unstable) [added] Turrets can now be destroyed outside of bases

(unstable) [changed] Turrets now maintain a reference to their base - Old bases need to be destroyed.

  1. … 19 more files in changeset.
(unstable) [added] Only overt players can enter bases…
(unstable) [added] Only overt players can enter bases

(unstable) [added] Enemy faction must destroy turrets before entering player bases

    • -1
    • +13
    ./DestructibleBuildingDataComponent.cpp
    • -0
    • +88
    ./GCWBaseContainerComponent.h
  1. … 8 more files in changeset.
(unstable) [added] Added ability to donate turrets to player bases…
(unstable) [added] Added ability to donate turrets to player bases

(unstable) [added] Added ability to remove turrets from player base defense

    • -2
    • +27
    ./DestructibleBuildingDataComponent.cpp
    • -2
    • +54
    ./DestructibleBuildingDataComponent.h
  1. … 51 more files in changeset.
(unstable) [added] Galactic Civil War Manager
(unstable) [added] Galactic Civil War Manager
    • -0
    • +27
    ./BuildingDataComponent.h
    • -0
    • +229
    ./DestructibleBuildingDataComponent.cpp
    • -0
    • +265
    ./DestructibleBuildingDataComponent.h
  1. … 62 more files in changeset.
(unstable) [updated] reworked weak references
(unstable) [updated] reworked weak references
  1. … 516 more files in changeset.