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(unstable) [Fixed] Looted weapons and armor now gets small amount of lost condition from start. Patch by Ivojedi.
(unstable) [Fixed] Looted weapons and armor now gets small amount of lost condition from start. Patch by Ivojedi.
  1. … 2 more files in changeset.
(unstable) [changed] Moved skill mod interface from WearableObject to TangibleObject.
(unstable) [changed] Moved skill mod interface from WearableObject to TangibleObject.
  1. … 12 more files in changeset.
(unstable) [fixed] customization for loot item templates.…
(unstable) [fixed] customization for loot item templates.

(unstable) [added] loot item template can now specify the number of sockets for wearables.

  1. … 6 more files in changeset.
(unstable) [added] skill mods to loot item templates.…
(unstable) [added] skill mods to loot item templates.

(unstable) [added] wearable objects generated in the loot manager gets the skill mods from the loot item template.

  1. … 6 more files in changeset.
(unstable) [added] Patch by jaximus: Loot group calculation fix.
(unstable) [added] Patch by jaximus: Loot group calculation fix.
(unstable) [fixed] compiler warning
(unstable) [fixed] compiler warning
(unstable) [fixed] Loot containers in caves will now pull from a loot collection instead of only a single loot group.
(unstable) [fixed] Loot containers in caves will now pull from a loot collection instead of only a single loot group.
  1. … 6 more files in changeset.
(Unstable)[Updated] Code for schematic format…
(Unstable)[Updated] Code for schematic format

(Unstable)[Updated] Chef crafting with quantity bonuses and BE bonuses (Patch from trick77)

  1. … 22 more files in changeset.