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(unstable) [changed] escort missions in theme parks now completes if the escorted person is within 64 m from the player instead of having to be in the same cell.
(unstable) [changed] escort missions in theme parks now completes if the escorted person is within 64 m from the player instead of having to be in the same cell.
  1. … 1 more file in changeset.
(unstable) [fixed] reset of theme park missions.…
(unstable) [fixed] reset of theme park missions.

(unstable) [fixed] backtowork conversation screen in theme park conversations.

  1. … 1 more file in changeset.
(unstable) [fixed] conversations with theme park npc later in the mission chain.
(unstable) [fixed] conversations with theme park npc later in the mission chain.
(unstable) [removed] unnecessary code in generic theme park logic.…
(unstable) [removed] unnecessary code in generic theme park logic.

(unstable) [added] Theme park waypoints are deleted when the mission completes and you need to return to the person who gave you the mission.

(unstable) [fixed] cell permissions handling for theme parks.

(unstable) [fixed] theme park mission completion message.

  1. … 2 more files in changeset.
(unstable) [fixed] Missing error message when theme park failed to find spawn points for the mission npcs.
(unstable) [fixed] Missing error message when theme park failed to find spawn points for the mission npcs.
(unstable) [added] Generic logic for handling theme parks and their missions. Same logic can be used for all theme parks from now on and new theme parks only need to fill in a few tables defining miss…
(unstable) [added] Generic logic for handling theme parks and their missions. Same logic can be used for all theme parks from now on and new theme parks only need to fill in a few tables defining missions and permissions.

(unstable) [added] Rebel Theme Park

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    • +271
    ./mission_giver_conv_handler.lua
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    • +166
    ./mission_target_conv_handler.lua
  1. … 106 more files in changeset.