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[deleted] old branch
[deleted] old branch
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    • +0
    ./src/server/login/packets/LoginClusterStatus.h
  1. … 5265 more files in changeset.
NOTE: This is an update for the CombatTest code.…
NOTE: This is an update for the CombatTest code.

Missed a fix

NOTE: This is an update for the CombatTest code.…
NOTE: This is an update for the CombatTest code.

[merged] Merged latest trunk in preparation for merging combat test code back to the trunk.

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    • +0
    ./sql/updates/r558_indexOptimization.sql
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    • +0
    ./bin/scripts/items/bluefrog/statePackSet.lua
    • -0
    • +0
    ./bin/scripts/items/bluefrog/enhancePackSet.lua
    • -12
    • +12
    ./src/server/zone/managers/planet/HeightMapPlane.h
  1. … 355 more files in changeset.
NOTE: This is an update for the CombatTest code.…
NOTE: This is an update for the CombatTest code.

[fixed] More bugs

    • -0
    • +17
    ./src/server/zone/objects/creature/Creature.idl
    • -759
    • +520
    ./src/server/zone/objects/creature/CreatureObject.cpp
    • -75
    • +314
    ./src/server/zone/objects/creature/Creature.cpp
NOTE: This is an update for the CombatTest code.…
NOTE: This is an update for the CombatTest code.

*IMPORTANT* Update engine and databases to latest builds

[fixed] Server crashes

[Note] Still some minor bugs but this code should be stable.

    • -16
    • +0
    ./src/server/zone/objects/creature/Creature.idl
  1. … 16 more files in changeset.
NOTE: This is a Combat test server update…
NOTE: This is a Combat test server update

*** Do not use this revision, it is unstable ***

[added] Full merge up to trunk version 1077

[NOTE] This is the result of the merge and compile fixes. As merge can do strange things it is not fully stable. Please wait for the stable release.

    • -0
    • +144
    ./bin/scripts/creatures/objects/rori/npcs/cobral/cobralThug.lua
  1. … 3326 more files in changeset.
NOTE: This is an update for the CombatTest code.…
NOTE: This is an update for the CombatTest code.

*IMPORTANT* Do not use this build.

Stage 1 in updating Combat Test to match trunk.

    • -0
    • +0
    ./bin/scripts/items/bluefrog/enhancePackSet.lua
  1. … 1632 more files in changeset.
NOTE: This is an update for the CombatTest code.…
NOTE: This is an update for the CombatTest code.

*IMPORTANT* Build using MMOEngine version 902

[fixed] Server crash

[added] Lightsaber toughness

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    • +15
    ./src/server/zone/managers/combat/CombatManager.cpp
NOTE: This is an update for the CombatTest code.…
NOTE: This is an update for the CombatTest code.

*IMPORTANT* Build using MMOEngine version 902

[added] Toughness for melee professions

    • -1
    • +21
    ./src/server/zone/managers/combat/CombatManager.cpp
NOTE: This is an update for the CombatTest code.…
NOTE: This is an update for the CombatTest code.

*IMPORTANT* Build using MMOEngine version 902

[fixed] Unarmed damage

[fixed] Armour piercing code

Thanks to Nalgol for clarifying how these worked pre-cu

    • -37
    • +34
    ./src/server/zone/managers/combat/CombatManager.cpp
NOTE: This is an update for the CombatTest code.…
NOTE: This is an update for the CombatTest code.

*IMPORTANT* Build using MMOEngine version 902

[added] The basic structure for amour calculations.

[added] Player and creature armour.

[fixed] Rationalised creature and player objects code

    • -0
    • +16
    ./src/server/zone/objects/creature/Creature.idl
    • -64
    • +160
    ./src/server/zone/managers/combat/CombatManager.cpp
    • -1002
    • +743
    ./src/server/zone/objects/creature/CreatureObject.cpp
    • -29
    • +268
    ./src/server/zone/objects/creature/Creature.cpp
  1. … 7 more files in changeset.
NOTE: This is an update for the CombatTest code.…
NOTE: This is an update for the CombatTest code.

*IMPORTANT* Build using MMOEngine version 902

[added] Complete rewrite of the Player equip/unequip code. Items should now correctly occupy more than one body location for equip/unequip purposes. Wookie armour now provides correct coverage and the structure is in place to implement min-suits.

    • -340
    • +422
    ./src/server/zone/objects/player/Player.cpp
    • -2
    • +15
    ./src/server/zone/managers/combat/CombatManager.cpp
    • -8
    • +25
    ./src/server/zone/objects/player/Player.h
    • -0
    • +556
    ./src/server/zone/objects/player/EquippedItems.h
*This is a CombatTest update*…
*This is a CombatTest update*

[fixed] proper experience in a group (divided by number in group)

[added] consider levels (including group con levels)

    • -0
    • +38
    ./src/server/zone/objects/group/GroupObject.cpp
    • -4
    • +4
    ./src/server/zone/objects/player/Player.h
  1. … 3 more files in changeset.
*This is a CombatTest update*…
*This is a CombatTest update*

[fixed] Some teaching skill text bugs

[updated] changed the way apprentice xp awards

*This is a CombatTest update*…
*This is a CombatTest update*

[fixed] crashes on killing creatures

[added] player teaching

[fixed] scout and medic xp rewards correctly now

    • -0
    • +43
    ./src/server/zone/managers/radial/RadialManager.cpp
  1. … 13 more files in changeset.
NOTE: This is an update for the CombatTest code.…
NOTE: This is an update for the CombatTest code.

[fixed] last patch

[fixed] damage caused by creatures

[fixed] creatures no longer regenerate HAM in combat

[fixed] creatures slightly easier to hit

NOTE: This is an update for the CombatTest code.…
NOTE: This is an update for the CombatTest code.

[fixed] many small combat code fixes

[fixed] code tidy

    • -396
    • +429
    ./src/server/zone/managers/combat/CombatManager.cpp
*This is a CombatTest update*…
*This is a CombatTest update*

[fixed] fixed the one-hit kill no-xp bug

[added] attack skill types initially for xp tracking

[fixed] jedi xp should now award for powers properly

*This is a CombatTest update*…
*This is a CombatTest update*

[fixed] Fixed the erroneous large xp rewards

[fixed] xp messages when approaching/at the xp cap

*This is a CombatTest update*…
*This is a CombatTest update*

[added] entertainer xp types

[fixed] proper xp client updates

    • -61
    • +140
    ./src/server/zone/objects/player/Player.cpp
    • -0
    • +16
    ./src/server/zone/objects/player/Player.h
*This is a CombatTest update*…
*This is a CombatTest update*

[added] proper trainers (require xp to train non-BF skills)

    • -115
    • +135
    ./src/server/zone/objects/player/PlayerObject.cpp
    • -415
    • +514
    ./src/server/zone/objects/player/Player.cpp
  1. … 3 more files in changeset.
*This is a CombatTest update*…
*This is a CombatTest update*

[reworked] reworked combat experience to account for non-weapon damage

[fixed] lua names (case-sensitive)

    • -53
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    ./bin/scripts/items/objects/food/durindfire.LUA
    • -53
    • +0
    ./bin/scripts/items/objects/food/vegeparsine.LUA
    • -53
    • +0
    ./bin/scripts/items/objects/food/aitha.LUA
  1. … 133 more files in changeset.
NOTE: This is a Combat test server update…
NOTE: This is a Combat test server update

[added] Tolbat's modified combat lua files

    • binary
    ./StatusOfCombatTestCode.doc
*This is a CombatTest commit*…
*This is a CombatTest commit*

[modified] tweaked combat xp formula a lot (thanks Smoki)

[modified] changed jedi xp a little (some temp stuff)

[fixed] calculates player level correctly, and in the right place

*This is a CombatTest commit*…
*This is a CombatTest commit*

[added] Gaining experience from combat

    • -399
    • +497
    ./src/server/zone/objects/player/Player.cpp
    • -0
    • +23
    ./src/server/zone/objects/player/Player.h
  1. … 18 more files in changeset.
NOTE: This is an update for the CombatTest code.…
NOTE: This is an update for the CombatTest code.

[fixed] DOTs should now be able to incapacitate

NOTE: This is an update for the CombatTest code.…
NOTE: This is an update for the CombatTest code.

[update] to core version 887

[fixed] combat code for new system

    • -16
    • +16
    ./src/server/zone/managers/combat/CombatManager.cpp
  1. … 199 more files in changeset.
NOTE: This is an update for the CombatTest code.…
NOTE: This is an update for the CombatTest code.

[fixed] updated PvP and PvE damage equation

NOTE: This is an update for the CombatTest code.…
NOTE: This is an update for the CombatTest code.

[updates] updated to core 873

[fixed] intimidate code

[fixed] moved more code from skills to CombatManager

  1. … 843 more files in changeset.
NOTE: This is a Combat test server update…
NOTE: This is a Combat test server update

[added] trunk updates to r 860

  1. … 1475 more files in changeset.