swgemu

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(unstable) [fixed?] nesting containers
(unstable) [fixed?] nesting containers
(unstable) [fixed] items inside containers should count towards house max item count try #2
(unstable) [fixed] items inside containers should count towards house max item count try #2

(unstable) [fixed] items inside containers should count towards house max item count
(unstable) [fixed] items inside containers should count towards house max item count
(unstable) [fixed] incorrect saved ham is now corrected on load
(unstable) [fixed] incorrect saved ham is now corrected on load
(stable) [fixed] deadlock ejecting people from buildings
(stable) [fixed] deadlock ejecting people from buildings
(unstable) [added] Imp and Rebel faction armor
(unstable) [added] Imp and Rebel faction armor
(stable) [changed] removed unnecessary client game object type var from SceneObject
(stable) [changed] removed unnecessary client game object type var from SceneObject
(stable) [optimized] scene object pending tasks map created only on use
(stable) [optimized] scene object pending tasks map created only on use
(stable) [fixed] deadlock sending guild mail
(stable) [fixed] deadlock sending guild mail
(stable) [fixed] another skillmods race condition
(stable) [fixed] another skillmods race condition
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(stable) [fixed] deadlock in skillmods…
(stable) [fixed] deadlock in skillmods

[fixed] memory corruption in structure skillmods

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(unstable) [added] core3 testScreenPlays argument to run the lua parser on the screen plays and exit
(unstable) [added] core3 testScreenPlays argument to run the lua parser on the screen plays and exit
(unstable) [fixed] customization for loot item templates.…
(unstable) [fixed] customization for loot item templates.

(unstable) [added] loot item template can now specify the number of sockets for wearables.

(stable) [fixed] stability issue
(stable) [fixed] stability issue
(Unstable) [Fixed] FWG5 Schematic
(Unstable) [Fixed] FWG5 Schematic
(Unstable) [Fixed] Tusk cat spawn.
(Unstable) [Fixed] Tusk cat spawn.
(Unstable) [Fixed] RIS Armor Segments.
(Unstable) [Fixed] RIS Armor Segments.
(Unstable) [Fixed] Tatooine guild hall schematic
(Unstable) [Fixed] Tatooine guild hall schematic
(unstable) [Fixed] Naboo and Corellia bank schematics
(unstable) [Fixed] Naboo and Corellia bank schematics
(unstable) [added] skill mods to loot item templates.…
(unstable) [added] skill mods to loot item templates.

(unstable) [added] wearable objects generated in the loot manager gets the skill mods from the loot item template.

(unstable) [fixed] issue destroying city hall and city
(unstable) [fixed] issue destroying city hall and city
Fix for /cityban
Fix for /cityban
(unstable) [added] patch by Elpete: Combat Log Corrections
(unstable) [added] patch by Elpete: Combat Log Corrections
(unstable) [added] getObjectName method to LuaSceneObject.
(unstable) [added] getObjectName method to LuaSceneObject.
(unstable) [fixed] issue with finding spawn point for the bh target.
(unstable) [fixed] issue with finding spawn point for the bh target.
(stable) [fixed] livelock
(stable) [fixed] livelock
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(stable) [added] some debug statements
(stable) [added] some debug statements