projectile_pistol_barrel_quest = { minimumLevel = 0, maximumLevel = 0, customObjectName = "Enhanced Projectile Pistol Barrel", directObjectTemplate = "object/tangible/component/weapon/projectile_pistol_barrel_quest.iff", craftingValues = { {"mindamage",20,25,0}, {"maxdamage",25,25,0}, {"attackspeed",-0.7,-0.7,1}, {"woundchance",15,15,0}, {"hitpoints",0,100,0}, {"zerorangemod",0,0,0}, {"maxrangemod",0,0,0}, {"midrangemod",20,20,0}, {"useCount",2,10,0}, }, customizationStringNames = {}, customizationValues = {} } addLootItemTemplate("projectile_pistol_barrel_quest", projectile_pistol_barrel_quest)