--Automatically generated by SWGEmu Spawn Tool v0.12 loot editor. light_weight_vibro_unit = { minimumLevel = 0, maximumLevel = 0, customObjectName = "Light Weight Vibro Unit", directObjectTemplate = "object/tangible/component/weapon/vibro_unit_advanced.iff", craftingValues = { {"mindamage",25,25,0}, {"maxdamage",30,30,0}, {"attackspeed",-0.5,-0.5,1}, {"woundchance",8,8,0}, {"midrangemod",18,18,0}, {"attackhealthcost",20,20,0}, {"attackactioncost",10,10,0}, {"attackmindcost",20,20,0}, {"useCount",2,10,0}, }, customizationStringNames = {}, customizationValues = {} } addLootItemTemplate("light_weight_vibro_unit", light_weight_vibro_unit)