bile_soaked_rancor_tooth = { minimumLevel = 0, maximumLevel = -1, customObjectName = "Bile Soaked Rancor Tooth", directObjectTemplate = "object/tangible/component/weapon/rancor_tooth_quest.iff", craftingValues = { {"mindamage",15,15,0}, {"maxdamage",65,65,0}, {"attackspeed",0.3,0.3,1}, {"woundchance",25,25,0}, {"attackhealthcost",30,30,0}, {"attackactioncost",25,25,0}, {"attackmindcost",25,25,0}, {"useCount",2,10,0}, }, customizationStringNames = {}, customizationValues = {} } addLootItemTemplate("bile_soaked_rancor_tooth", bile_soaked_rancor_tooth)