--Automatically generated by SWGEmu Spawn Tool v0.12 loot editor. theme_park_loot_rebel_big_creature = { description = "", minimumLevel = 0, maximumLevel = 0, lootItems = { {itemTemplate = "r2_motivator_unit", weight = 10000000} } } addLootGroupTemplate("theme_park_loot_rebel_big_creature", theme_park_loot_rebel_big_creature)