/* Copyright (C) 2007 This File is part of Core3. This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Linking Engine3 statically or dynamically with other modules is making a combined work based on Engine3. Thus, the terms and conditions of the GNU Lesser General Public License cover the whole combination. In addition, as a special exception, the copyright holders of Engine3 give you permission to combine Engine3 program with free software programs or libraries that are released under the GNU LGPL and with code included in the standard release of Core3 under the GNU LGPL license (or modified versions of such code, with unchanged license). You may copy and distribute such a system following the terms of the GNU LGPL for Engine3 and the licenses of the other code concerned, provided that you include the source code of that other code when and as the GNU LGPL requires distribution of source code. Note that people who make modified versions of Engine3 are not obligated to grant this special exception for their modified versions; it is their choice whether to do so. The GNU Lesser General Public License gives permission to release a modified version without this exception; this exception also makes it possible to release a modified version which carries forward this exception. */ package server.zone; import engine.service.proto.BaseClientProxy; import engine.service.proto.BasePacket; import engine.core.ManagedObject; import system.lang.ref.Reference; import system.net.SocketAddress; import system.net.Socket; import server.zone.objects.scene.SceneObject; import server.zone.ZoneServer; import engine.service.proto.events.BaseClientNetStatusCheckupEvent; import engine.service.proto.events.BaseClientCleanupEvent; import engine.service.proto.events.BaseClientNetStatusRequestEvent; import engine.service.proto.events.BaseClientEvent; import system.lang.Time; import system.util.HashSet; import system.util.HashTable; import system.util.VectorMap; import engine.log.Logger; //@nonTransactional class ZoneClientSession extends ManagedObject { transient protected BaseClientProxy session; @dereferenced protected VectorMap characters; @dereferenced protected VectorMap bannedCharacters; @weakReference protected SceneObject player; protected unsigned int sessionID; protected unsigned int accountID; boolean disconnecting; @dereferenced protected Time commandSpamCooldown; protected int commandCount; public native ZoneClientSession(BaseClientProxy session); public native void disconnect(); public native void disconnect(boolean doLock); @dirty public native void sendMessage(BasePacket msg); public native void balancePacketCheckupTime(); public native void resetPacketCheckupTime(); public native void closeConnection(boolean lockPlayer, boolean doLock = true); public native void info(final string msg, boolean force = false); public native void error(final string msg); public native string getAddress(); // setters and getters public native void setPlayer(SceneObject playerCreature); public void setSessionID(unsigned int id) { sessionID = id; } public void setAccountID(unsigned int acc) { accountID = acc; } public int getCommandCount() { return commandCount; } public void increaseCommandCount() { commandCount = commandCount + 1; } public void resetCommandCount() { commandCount = 0; } @local public Time getCommandSpamCooldown() { return commandSpamCooldown; } @local public native BaseClientProxy getSession(); @weakReference public SceneObject getPlayer() { return player; } public unsigned int getSessionID() { return sessionID; } public unsigned int getAccountID() { return accountID; } public native boolean hasCharacter(unsigned long cid, unsigned int galaxyId); public void addCharacter(unsigned long cid, unsigned int galaxyId) { characters.put(galaxyId, cid); } public void addBannedCharacter(unsigned long cid, unsigned int galaxyId) { bannedCharacters.put(galaxyId, cid); } public int getCharacterCount() { return characters.size() + bannedCharacters.size(); } public native int getCharacterCount(int galaxyId); public void resetCharacters() { characters.removeAll(); bannedCharacters.removeAll(); } }