corsec_soldier = Creature:new { objectName = "@mob/creature_names:corsec_trooper_aggro", socialGroup = "corsec", pvpFaction = "corsec", faction = "corsec", level = 86, chanceHit = 0.85, damageMin = 570, damageMax = 850, baseXp = 8223, baseHAM = 13000, baseHAMmax = 16000, armor = 1, resists = {45,45,30,40,80,30,40,35,-1}, meatType = "", meatAmount = 0, hideType = "", hideAmount = 0, boneType = "", boneAmount = 0, milk = 0, tamingChance = 0, ferocity = 0, pvpBitmask = AGGRESSIVE + ATTACKABLE, creatureBitmask = PACK + KILLER, optionsBitmask = 128, diet = HERBIVORE, templates = { "object/mobile/dressed_corsec_officer_human_male_01.iff", "object/mobile/dressed_corsec_officer_human_female_01.iff"}, lootGroups = {}, weapons = {"corsec_police_weapons"}, conversationTemplate = "", attacks = merge(brawlernovice,marksmannovice) } CreatureTemplates:addCreatureTemplate(corsec_soldier, "corsec_soldier")